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Audio or video loop playing method, storage medium and electronic device

A technology of loop playback and electronic equipment, which is applied in the field of audio or video, can solve problems such as wasting user time, affecting users, and complicated operations, so as to save time, reduce operation troubles, and improve user experience.

Inactive Publication Date: 2020-01-31
GREE ELECTRIC APPLIANCES INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the problem in the above-mentioned prior art, if the user wants to see or hear a certain piece of audio or video clearly, the user needs to input and operate multiple times, the operation is complex, the user's time is wasted, the user's experience is affected, and the technology does not meet the requirements of humanization. Problem, the present invention provides an audio or video loop playback method, storage medium and electronic equipment. When the user chooses to pause playback, through human-computer interaction, the time point or time that the user wants to loop playback can be accurately determined once segment, without the need for multiple input and multiple operations by the user, which reduces the trouble of operation, saves the user's time, improves the user experience and meets the requirements of humanization

Method used

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  • Audio or video loop playing method, storage medium and electronic device
  • Audio or video loop playing method, storage medium and electronic device

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Embodiment Construction

[0040] The implementation of the present invention will be described in detail below in conjunction with the accompanying drawings and examples, so as to fully understand and implement the process of how to apply technical means to solve technical problems and achieve technical effects in the present invention. It should be noted that, as long as there is no conflict, each embodiment and each feature in each embodiment of the present invention can be combined with each other, and the formed technical solutions are all within the protection scope of the present invention.

[0041] In order to solve the technical problems in the prior art that if the user wants to see or hear a certain piece of audio or video clearly, the user needs to input and operate multiple times, the operation is complicated, the user's time is wasted, the user's experience is affected, and it does not meet the requirements of humanization. , The present invention provides an audio or video loop playing met...

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PUM

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Abstract

The invention relates to an audio or video loop playing method, a storage medium and an electronic device, and the method is applied to the electronic device and comprises the steps: collecting the moment when an instruction for pausing the playing of an audio or video is received; through human-computer interaction, setting the acquired moment as a starting moment or an ending moment of the loopplaying time period; when the collection moment is set as the starting moment of the loop playing time period, taking a preset first moment or a moment of receiving an instruction of pausing playing of the audio or the video collected next time as an ending moment, and carrying out loop playing; and when the acquired moment is set as the end moment of the loop playing time period, taking a presetsecond moment as a starting moment, and performing loop playing. Through human-computer interaction, the moment or the time period that a user wants to play in a circulating manner can be accurately determined at a time, the user does not need to input and operate for multiple times, the operation trouble is reduced, and the time of the user is saved.

Description

technical field [0001] The present invention relates to the technical field of audio or video, in particular to an audio or video loop playing method, storage medium and electronic equipment. Background technique [0002] The current audio and video files can only be played in one direction, and the playback tools only have simple functions such as pause and play. When users want to hear a certain piece of audio or a certain piece of video clearly, they can only make manual adjustments, but it is often difficult to adjust to the paragraphs they want. [0003] For example, what users most want to hear is only part of the audio. Take a meeting recording as an example. In this recording, there may be clips of thinking about silence and no sound, clips of different opinions arguing with each other, and key clips of summarizing the content. Therefore, users have to listen to the content from the beginning every time, which wastes a lot of time and energy. Most of the existing ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/472H04N21/442
CPCH04N21/44213H04N21/47217
Inventor 李敏刘明
Owner GREE ELECTRIC APPLIANCES INC
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