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Method, device, device and readable storage medium for switching props in virtual environment

A technology of virtual environment and props, applied in the field of virtual environment, can solve the problems of low efficiency of prop switching, frequent prop switching process, etc., and achieve the effect of convenient attack

Active Publication Date: 2022-07-12
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present application provides a method, device, device, and readable storage medium for switching props in a virtual environment, which can solve the problem of the player's perception of props when the distance between the first virtual object and the second virtual object changes frequently. The switching process is also relatively frequent, and the efficiency of prop switching is low

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  • Method, device, device and readable storage medium for switching props in virtual environment
  • Method, device, device and readable storage medium for switching props in virtual environment
  • Method, device, device and readable storage medium for switching props in virtual environment

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Embodiment Construction

[0037] In order to make the objectives, technical solutions and advantages of the present application clearer, the embodiments of the present application will be further described in detail below with reference to the accompanying drawings.

[0038] First, briefly introduce the terms involved in the embodiments of the present application:

[0039] Virtual environment: is the virtual environment displayed (or provided) by the application when it is run on the terminal. The virtual environment may be a simulated environment of the real world, a semi-simulated and semi-fictional environment, or a purely fictional environment. The virtual environment may be any one of a two-dimensional virtual environment, a 2.5-dimensional virtual environment, and a three-dimensional virtual environment, which is not limited in this application. The following embodiments are exemplified by the virtual environment being a three-dimensional virtual environment.

[0040] Virtual object: refers to ...

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Abstract

The present application discloses a method, device, device and readable storage medium for switching props in a virtual environment, and relates to the field of virtual environments. The method includes: displaying a first environment interface, the target virtual object is in a first holding state for a first prop, and the first prop is a remote attack prop; when the target virtual object is attached and attacked by a hostile virtual character, displaying a second environment interface , the target virtual object is attacked by the hostile virtual character at the target body position; switch the target virtual object's first holding state of the first prop to the second holding state of the second prop, and the second prop is close Attack props. By setting a hostile virtual object to carry out an attachment attack on the target virtual object, and when the hostile virtual object is attached to the target body position of the target virtual object, the system will automatically switch the props held by the target virtual object to the short-range attack props to achieve It is more convenient to attack the hostile virtual object.

Description

technical field [0001] Embodiments of the present application relate to the field of virtual environments, and in particular, to a method, apparatus, device, and readable storage medium for switching props in a virtual environment. Background technique [0002] In an application including a virtual environment, it is usually necessary to control the first virtual object in the virtual environment to perform activities in the virtual environment, such as: walking, driving, swimming, fighting, picking up items, etc. The first virtual object can attack hostile virtual objects through virtual props such as virtual firearms, virtual bows and arrows, virtual knives, etc. Among the above virtual props, the virtual firearms and virtual bows and arrows can be regarded as long-range attack props, and the virtual props can be regarded as short-range attack props. Attack props. [0003] In the related art, the virtual environment includes a second virtual object that is in a hostile st...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/42A63F13/52A63F13/55A63F13/822A63F13/833A63F13/837
CPCA63F13/42A63F13/52A63F13/55A63F13/822A63F13/833A63F13/837A63F2300/6045A63F2300/8029A63F2300/8076A63F2300/807
Inventor 刘智洪
Owner TENCENT TECH (SHENZHEN) CO LTD