Real-time shared augmented reality experience

a technology of augmented reality and experience, applied in the field of real-time shared augmented reality experience, can solve problems such as limiting the number of peopl

Inactive Publication Date: 2017-08-24
YOUAR INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0008]The present disclosure provides systems, apparatuses, and methods relating to augmented reality (AR) sharing systems. In some embodiments, a computer-implemented method for providing a shared augmented reality (AR) experience may include: communicating, from a server to an onsite device in proximity to a real-world location, a data bundle comprising a first data set consisting of an available AR content item, a second data set consisting of initial trackable data, and a third data set consisting of initial position and geometry data relating to one or more physical features of the real-world location, based on a location coordinate of the onsite device, wherein the initial trackable data comprises information relating to one or more trackable features that are disposed at the real-world location and findable by the onsite device; capturing imaging information of the real-world location using an imaging sensor of the onsite device; visualizing, using the onsite device, an onsite AR representation of the real-world location by presenting the available AR content item incorporated into a live view of the real-world location; updating at least one data set of the data bundle to generate an updated data bundle, using the onsite device; communicating the updated data bundle from the onsite device to a remote offsite device via the server; and visualizing, at the offsite device and using the updated data bundle, a virtual reality (VR) representation of the real-world location by creating virtual copies of the one or more physical features of the real-world location and incorporating the AR content item into the VR representation to generate an offsite virtual AR representation.

Problems solved by technology

The requirement of proximity to a real-world location or object significantly limits the number of people who can appreciate and experience an onsite augmented reality event at any given time.

Method used

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Examples

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Embodiment Construction

[0043]Various aspects and examples of an augmented reality sharing system, as well as related methods, are described below and illustrated in the associated drawings. Unless otherwise specified, an augmented reality sharing system according to the present teachings, and / or its various components may, but are not required to, contain at least one of the structure, components, functionality, and / or variations described, illustrated, and / or incorporated herein. Furthermore, unless specifically excluded, the process steps, structures, components, functionalities, and / or variations described, illustrated, and / or incorporated herein in connection with the present teachings may be included in other similar devices and methods, including being interchangeable between disclosed embodiments. The following description of various examples is merely illustrative in nature and is in no way intended to limit the disclosure, its application, or uses. Additionally, the advantages provided by the exa...

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Abstract

A method and system are provided for enabling a shared augmented reality experience. The system may include one or more onsite devices for generating AR representations of a real-world location, and one or more offsite devices for generating virtual AR representations of the real-world location. The AR representations may include data and/or content incorporated into live views of a real-world location. The virtual AR representations of the AR scene may incorporate images and data from a real-world location and include additional AR content. The onsite devices may synchronize content used to create the AR experience with the offsite devices in real time, such that the onsite AR representations and the offsite virtual AR representations are consistent with each other.

Description

CROSS REFERENCES[0001]This application is a continuation-in-part of PCT Patent Application Ser. No. PCT / US2015 / 060215, filed Nov. 11, 2015, which is a continuation-in-part of U.S. patent application Ser. No. 14 / 538,641, filed Nov. 11, 2014, each of which is hereby incorporated herein by reference in its entirety, for all purposes. This application also claims priority under 35 U.S.C. §119(e) to U.S. Provisional Patent Application No. 62 / 371,750, filed Aug. 6, 2016, which is also hereby incorporated herein by reference in its entirety, for all purposes.[0002]This application also relates to U.S. Provisional Patent Application No. 62 / 078,287, entitled “Accurate Positioning of Augmented Reality Content,” filed on Nov. 11, 2014, the entirety of which is hereby incorporated herein by reference in its entirety, for all purposes.FIELD[0003]The subject matter of the present disclosure relates to positioning, locating, interacting, and / or sharing augmented reality (AR) content and other loca...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): G06T19/00G06T19/20G06F3/14
CPCG06T19/006G06T2219/024G06T19/20G06F3/1454G06F3/147G09G2370/022G09G2370/04
Inventor DANIELS, OLIVER CLAYTONDI CARLO, RAYMOND VICTORDANIELS, DAVID MORRIS
Owner YOUAR INC
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