Apparatus and method for depth image-based representation of 3-dimensional object
A technology for depth images and objects, applied in the field of devices and methods for representing three-dimensional objects based on depth images, which can solve problems such as expensive, difficult to handle, and unsatisfactory quality
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0068] This application claims the benefit of the US provisional applications listed below, which are hereby incorporated by reference in their entirety.
[0069] I. ISO / IEC JTC 1 / SC 29 / WG 11 CODING OF MOVING PICTURES AND AUDIO
[0070] 1 Introduction
[0071] In this article, AFX A8.3 is reported based on the results of a central test of image colorization. The central implementation of image shader technology uses textures with depth information. Also, based on experiments following the 57th MPEG meeting and discussions at the AFX Special Members' Meeting in October, a small number of changes to node materialization were proposed.
[0072] 1. Test results
[0073] 1.1 Test model
[0074] ●Stationary objects
[0075] ● Depth image nodes with simple textures
[0076] ◆dog
[0077] ◆Tirannosaurus Rex (depth image, utilizing about 20 cameras)
[0078] ◆Terrasque (a monster) (depth image, using about 20 cameras)
[0079] ◆ChumSungDae (depth image, scan data)
[0080] ◆ ...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 