Game card imitating swordsmen fighting and operation method thereof

A card and game technology, used in card games, indoor games, sports accessories, etc., can solve the problems of non-replaceable and adjustable cards, single operation method, and players unable to fully control random results.

Inactive Publication Date: 2012-11-14
SUZHOU YUNDU NETWORK TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Card game is one of many types of games with a long history. People have created countless card games over the years, but most of these card games have a single operation method. When playing a game, two or more parties randomly draw an equal number of cards Afterwards, the cards are played according to the agreed rules. In each round, the size, repetition and continuity of the cards are used to determine the pros and cons until one of the parties finishes playing its own cards first or the other party has more points to determine the ou

Method used

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  • Game card imitating swordsmen fighting and operation method thereof
  • Game card imitating swordsmen fighting and operation method thereof
  • Game card imitating swordsmen fighting and operation method thereof

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0017] Embodiments of the present invention will be described below with reference to the accompanying drawings.

[0018] (composition of cards)

[0019] The cards used in each pair of imitation martial arts battle game cards include "character cards" and "signature cards". As explained later, select a given number of cards, such as 30 cards, put all of them with their backs up, overlap and shuffle them to form a "card library", and place them in the card library placement area of ​​your own card placement area.

[0020] According to the player's individual choice, the ratio of character cards and trick cards contained in each pair of imitation martial arts game cards is not fixed, reflecting the varied gameplay of the game cards.

[0021] (A) Character card

[0022] figure 1 It is an explanatory diagram showing the composition of the front of the character card 10. On the front of the board body of each character card 10, there is a character name display area 12 represe...

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PUM

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Abstract

The invention relates to a game cards and an operation methods, and in particular relates to a game card imitating swordsmen fighting and an operation method thereof. The invention aims to provide a novel game card imitating swordsmen fighting and an operation method thereof so as to enhance role play feelings of players, reflect differences among different players and display the characteristics of a game, so that the players can effectively control a game result based on decisions of the players, thus being beneficial to intelligence development and improvement on game interests. The game card imitating the swordsmen fighting and the operation method thereof can be shown in forms of online games and mobile games, and the operation method is illustrated by only using the form of game cards. The appearance structure and the manufacturing method of the game card imitating the swordsmen fighting are similar to those of playing cards. The operation method of the game card imitating the swordsmen fighting is totally different from that of the conventional card game.

Description

technical field [0001] The invention relates to a game card and an operation method, in particular to a game card and an operation method imitating a martial arts battle. Background technique [0002] Card game is one of many types of games with a long history. People have created countless card games over the years, but most of these card games have a single operation method. When playing a game, two or more parties randomly draw an equal number of cards After that, the cards are played according to the agreed rules, and the size, repetition, and continuity of the cards are used to determine the pros and cons of each round, until one of them finishes playing its own cards first or the other party has more points to determine the outcome. In this case, the player does not have full control over the random outcome. Although this kind of game method is entertaining, interesting and collectible to a certain extent, they are either a highly abstract summary of war, or a kind of...

Claims

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Application Information

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IPC IPC(8): A63F1/00A63F1/02
Inventor 朱荣
Owner SUZHOU YUNDU NETWORK TECH
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