Game instruction processing method and device
An instruction processing and instruction technology, which is applied in the game field and can solve the problems such as the inability to meet the players' information transmission needs and the limited information that can be accommodated.
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[0052] The preferred embodiments of the invention will be described in further detail below.
[0053] like Figures 1 to 3 As shown, a game instruction processing method of an embodiment includes the following steps:
[0054] S1, the instruction triggering detection step, detecting whether there is pressure in the instruction triggering region R1, if yes, then executing step S2.
[0055] An instruction icon can be displayed on the instruction trigger area R1, and the instruction can be a message instruction sent by the player's game character to other game characters (such as sending text), or an instruction for the player to select commodities, items, equipment, etc.
[0056] S2. The step of displaying an instruction area, displaying an instruction area corresponding to the pressure interval on the game interface according to the pressure interval in which the pressure is located.
[0057] In one embodiment, the positions of different command areas are different, such as ...
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