Occlusion direct view augmented reality system, computing device and method
A technology of computing equipment and equipment, which is applied in the field of image compensation, and can solve problems such as complex and large optional optical systems
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[0041] Compared to relying on camera-mediated indirect view augmented reality systems, direct view augmented reality systems have lower latency and provide a more realistic interaction with the real world, as well as a more natural viewing experience of the real world. Unfortunately, implementing a direct view augmented reality system presents a different set of challenges. For example, it is difficult to display synthetic graphics in a manner that enables the eye and brain to interpret the synthetic content at the expected depth of the real world view. This is especially true as the eye and brain attempt to focus and combine light that originates many meters away from the eye with light that originates only a few millimeters away. These distances are orders of magnitude different from each other, and the different distances make it problematic to create a relatively seamless, unblurred composite view. Further, because image artifacts are created, light f...
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