Information processing method, device and computer readable storage medium

An information processing method and a technology of interactive information, applied in the field of information processing methods and computer-readable storage media, can solve the problems of lack of cumulative utility of information, correspondence of marks, and no space for cooperation and communication, etc.

Active Publication Date: 2021-05-11
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] However, the above-mentioned way of intercommunicating the enemy's position has the following defects: 1) The enemy's position reported by the player is "the position of the enemy relative to the player's own position", and teammates can easily understand it as "the position of the enemy relative to my position". In the game, the positions of the players may be scattered, and the relative position of the enemy may have errors. The closer the enemy is and the farther the teammates are, the greater the error will be; 2) It is difficult for the player's voice to correspond to the markers on the map
When the player realizes that the position of the enemy is related to the position of the announcer, he may go to the map to find the announcer, but there is no distinction between the personality of the team members on the map, so it is difficult to identify who is the announcer; When who is broadcasting, he can’t remember what he said; and the sound information is easily included by the surrounding sound and attack sound, which affects the player’s reception of teammate information; 4) Each broadcast information is relatively independent
The information of multiple teammates who broadcast the information has no obvious difference for the player, lacks the cumulative effect of information, has no room for cooperation and communication, and cannot effectively communicate the enemy's position

Method used

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  • Information processing method, device and computer readable storage medium
  • Information processing method, device and computer readable storage medium
  • Information processing method, device and computer readable storage medium

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Embodiment Construction

[0019] The present invention will be further described below in conjunction with the accompanying drawings and preferred embodiments.

[0020] The specific embodiment of the present invention discloses an information processing method for controlling the transmission and presentation of interactive information between game terminals. The content presented by the graphical user interface of the game terminal includes game scenes and a thumbnail map. Wherein, the game terminal is, for example, a mobile phone, a tablet computer, a notebook computer, a desktop computer, a smart game console, etc., but is not limited thereto; The small map in the upper left corner, etc.) is generally a 2D map, which can be a thumbnail map of the entire game scene, or a partial thumbnail map of the game scene. Different types of games can display different details in the small map. For example, information such as map details, teammates' real-time positions, enemies' real-time positions, and current...

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PUM

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Abstract

The invention discloses an information processing method, device and computer-readable storage medium, which are used to control the transmission and presentation of interactive information between game terminals. The graphical user interface of the game terminal includes game scenes and thumbnail maps. The method includes: receiving The interaction information sent by other game terminals, the interaction information includes the position information of the first virtual character in the game scene and the direction information determined according to the preset direction determination rules; rendering and generating a graphic in the thumbnail map positioning mark, the graphical positioning mark includes a position mark for marking the position of the first virtual character in the game scene and a direction mark for indicating the direction information; according to the generation time of the graphical positioning mark , to change the visual representation of the graphical positioning marker. The game information interaction between different game terminals is realized.

Description

technical field [0001] The present invention relates to the technical field of games, in particular to an information processing method and a computer-readable storage medium. Background technique [0002] In the currently popular battle royale games, players can team up to fight against other teams. After the game starts, players collect combat weapons and props in the game scene and eliminate other teams to win the final victory. Different from traditional shooting competitive games, battle royale games also have the process of collecting weapons, accumulating growth and hiding sneak attacks, full of tension and excitement. [0003] In the battle royale game team mode, hiding yourself in the game scene and finding the enemy is the main experience. Whether you can find the enemy's position in the wide scene and aim and shoot is the main factor to examine the player's combat level. Therefore, in the team mode, it is very important for teammates to exchange the enemy's posit...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/847A63F13/95A63F13/52A63F13/56A63F13/426
CPCA63F13/426A63F13/52A63F13/56A63F13/847A63F13/95
Inventor 戈瑾
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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