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75 results about "Visual Manifestations" patented technology

Display panel

A touchscreen display system (1) for use with a host device (15) and configured to generate visual representations (5) as an output and to receive touch input (9) from a user. The touchscreen display system (1) comprises a graphical display (3) to generate (110) a visual representation (5); and a first communication interface (11) to receive (105) visual display output signals (13) from a host device (15). The touchscreen display system (1) also comprises: a touch panel sensor (7) at the graphical display (3) to receive a touch input (9) of a user (10); and at least one processor (16) configured to: determine (120) one or more locations of the touch input (9) relative to the graphical display (3); and generate (130) pointing device input signals (19) based on the one or more locations of the touch input (9). A second communication interface (17) sends (135) the pointing device input signals (19) to the host device (15), where the first communication interface (11) is separate to the second communication interface (17).
Owner:OSMOSIS GRP HLDG PTY LTD

Shoe style fusion generation method and system based on text and image

The invention provides a text and image-based shoe style fusion generation method and system. The method comprises the following steps of: firstly, acquiring design input data comprising a reference image and a natural language instruction; performing semantic analysis on the instruction, and determining a target component, a source index and a mixed weight; then, constructing an element condition sequence, and performing coding combination on the visual features of the source reference image, the text semantic features of the target component and the mixed weight to obtain element feature vectors; and inputting the sequence into a generative model, and establishing semantic response mapping between element feature vectors and a generated image space region by using a cross attention mechanism, thereby accurately controlling visual performance of each target component without a mask, and finally generating and outputting a fusion design drawing. According to the method, shoe style fusion generation is performed by using the large language model, and the design efficiency can be effectively improved.
Owner:ANTA (CHINA) CO LTD

Large model courseware automatic generation method based on LangChain framework

The invention discloses a large-model courseware automatic generation method based on a LangChain framework, and the method comprises the steps: obtaining a structured courseware task description according to unstructured teaching theme information inputted by a user; according to the structured courseware task description, obtaining an education scene-oriented prompt instruction; according to the prompt instruction, calling a large language model to interact with a local education knowledge base, and obtaining structured courseware content; generating PPT page structure information according to the structured courseware content; and generating a PPT courseware file according with a preset style according to the PPT page structure information. According to the method, the LangChain framework is combined with the local knowledge base, and structured task analysis and multi-level prompt engineering are designed, so that the accuracy of teaching content and the consistency of structural and visual performance are effectively guaranteed, and the courseware generation efficiency and quality are remarkably improved.
Owner:BEIJING NORMAL UNIVERSITY

Intelligent equipment asset management system and method based on visual map

The invention relates to the technical field of equipment asset management, in particular to an intelligent equipment asset management system and method based on a visual atlas, and the method comprises the steps: creating a visual structure comprising a floor father node and an equipment child node through a go.js engine, configuring differentiated visual identifiers for equipment in different states, completing the construction of a dynamic tree graph; establishing connection with an asset database, and obtaining equipment state update in real time; when the change of the equipment state is detected, the visual performance of the corresponding node is automatically updated; responding to a floor node click event, and executing unfolding / folding animation display subordinate equipment; receiving a search condition input by a user; highlighting matched nodes in the tree atlas, and automatically folding uncorrelated branches; when the equipment is selected, generating a time axis visual chart containing a state change time point; and the maintenance record document corresponding to each state change is displayed in an associated manner. And the management efficiency and the decision accuracy are improved.
Owner:INSPUR YUNZHOU (SHANDONG) IND INTERNET CO LTD

Model rendering method and device and electronic equipment

The model rendering method provided by the invention comprises the following steps: obtaining a three-dimensional model and a map corresponding to the three-dimensional model, creating a main body material and a shadow material, and carrying out stylization processing on the map to obtain a processed map; wherein the stylized texture comprises applying a drawing texture filter and / or adding a texture effect, distributing the processed chartlet to a corresponding material channel, performing rendering calculation based on the three-dimensional model and the material channel, and outputting a rendered image. According to the method provided by the embodiment of the invention, diversified artistic style rendering effects can be realized by performing stylization processing on the chartlet and creating the special material type, and compared with traditional single physical authenticity rendering, artistry and flexibility of visual performance are greatly improved; and meanwhile, through standardized material distribution and rendering processes, the automation degree and the processing efficiency of rendering operation are remarkably improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Agent training data generation method and system based on high-fidelity dynamic interactive asset construction, terminal and storage medium

This invention relates to the field of training data construction technology, and discloses a method, system, terminal, and storage medium for generating intelligent agent training data based on high-fidelity dynamic interactive assets. The method includes: constructing a high-fidelity simulated scene and establishing a decoupled structure between the interactive assets, the visual representation layer, and the physical proxy layer; loading a high-fidelity virtual human as the interactive demonstration subject in the scene; parsing and planning natural language tasks to generate a structured sub-task sequence, and completing instantiation mapping in conjunction with the interactive assets; performing physical simulation based on the action sequence, collecting multimodal observation data and object state changes, and aligning multi-dimensional data under a unified time reference to form dynamic interactive assets and high-reliability training data. This invention achieves the unification of high-fidelity rendering and physically consistent interaction, and can automatically generate replayable, searchable, and combinable dynamic interactive data, thereby significantly improving data generation efficiency, realism, and cross-scene transfer capabilities.
Owner:PENG CHENG LAB

Virtual character control method and device, electronic equipment, computer readable storage medium and computer program product

The invention provides a virtual character control method and device, electronic equipment, a computer readable storage medium and a computer program product. The method comprises the steps of displaying a virtual character in a first form in an interface of a virtual scene; in response to a form switching instruction for the virtual character, controlling the form of the virtual character to be switched from a first form to a second form, wherein one of the first form and the second form is a two-dimensional shadow puppet form, and under the two-dimensional shadow puppet form, the virtual character has a paper profile type feature and a multi-component splicing feature. According to the method and the device, the display form of the virtual character can be enriched, and the visual expressive force in the virtual scene and the utilization rate of hardware resources are improved.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Table and light control method thereof

The invention provides a table and a light control method thereof.The table comprises a plurality of light-emitting units, linkage of light change and user use behaviors is achieved by obtaining table body actions or interaction events associated with the table as trigger signals, a light system is converted into an active interaction carrier from a passive atmosphere device, and the user experience is improved. Meanwhile, by means of synchronous light-emitting change control of the at least two light-emitting units, a coordinated and unified light visual effect can be formed, the layering sense and integrity of the light atmosphere are enhanced, the problem of monotonous vision caused by light change of a single light-emitting unit is solved, and the user experience is improved. And the visual performance effects in different use scenes are enhanced.
Owner:BESTQI INNOVATION TECH (SHENZHEN) CO LTD

An interactive control method and device, computer equipment and storage medium

The present disclosure provides an interaction control method and device, computer equipment and a storage medium, wherein the method deploys a first virtual object, and activates the first virtual object when game state information meets an activation condition, thereby providing a user with a way to interact with the first virtual object, enriching the interaction between the user and the game, and when the user inputted barrage information meets a target skill acquisition condition corresponding to a target activation state, displaying a target skill special effect corresponding to the target activation state for assisting the first camp, feeding back the interaction result of the user and the game to the user, and improving the visual expressiveness of the target game.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Method and device for displaying media playing icons, electronic equipment and vehicle

The invention provides a media playing icon display method and device, electronic equipment and a vehicle. The method comprises the following steps: firstly, displaying a media entry icon in a system navigation area; in response to a triggering operation on the media entry icon, starting or closing a media playing function; and finally, adjusting the visual representation form of the media entry icon according to the media playing state. The media entry icon is displayed in the system navigation area, the operation entries are provided for different operation functions of the media application, in response to the triggering operation of the media entry icon, the media playing function of the media application corresponding to the media entry icon can be controlled to be started or closed, the media playing state of the media application is changed, and the user experience is improved. And then the visual representation form of the media entrance icon is changed according to the media playing state, different display effects are provided for the user in different media playing states, the playing state of the media application is reflected in real time, and thus the intelligent cabin experience is improved.
Owner:XIAOMI EV TECH CO LTD

Methods and systems for assessing dynamic visual acuity using VR-based motion and target recognition tasks

A virtual eye test for evaluating dynamic visual acuity can be conducted in a virtual reality (VR) environment. The test utilizes an electronic device equipped with a head-mounted display (HMD) and a camera. The device generates a VR user interface corresponding to a three-dimensional virtual environment and renders it on the HMD. Real-world motion and target recognition visual tasks are simulated within the VR interface. Using the camera, the device tracks eye movements and response times to visual stimuli presented during these tasks. Dynamic visual acuity is measured based on the tracked eye movements and response times, providing a comprehensive assessment of visual performance in motion-based scenarios.
Owner:ZENNI OPTICAL

Methods and systems for assessing night blindness using VR-based variable lighting scenarios

A virtual eye test for assessing night blindness can be conducted in a virtual reality (VR) environment. The test utilizes an electronic device equipped with a head-mounted display (HMD) and a camera. The device generates a VR user interface corresponding to a three-dimensional virtual environment and renders it on the HMD. A plurality of visual scenarios, each corresponding to a different lighting condition, are simulated within the VR interface. Using the camera, the device tracks user interactions and responses to visual stimuli presented in these various lighting scenarios. Night blindness is measured based on the tracked user interactions and responses, providing a comprehensive assessment of visual performance under different low-light conditions in a controlled, immersive environment.
Owner:ZENNI OPTICAL

system

We provide the system. [Solution] A means of obtaining a user profile via the user interface, A means for dynamically generating appropriate narrative development and visual representation from pre-configured options based on acquired user profiles, A means of sequentially constructing a story by having the user choose options, A means of visually previewing the constructed story and outputting the completed digital content in a storable format, A means for processing user voice input using a voice recognition device and managing the profile, A means of providing an intuitive interface for visually displaying the story in real time, A system that includes this.
Owner:SOFTBANK GROUP CORP

Virtual object control method and device, electronic equipment and computer program product

The invention provides a virtual object control method, a graphical user interface is provided through a terminal, the graphical user interface displays a virtual scene and controlled virtual objects located in the virtual scene, and the method comprises the following steps: in response to meeting a preset condition, controlling to update a first number corresponding to a first virtual object; and in response to a skill release operation for the controlled virtual object, controlling the first target number of second virtual objects and the first number of first virtual objects to execute the target game behavior. Through the method provided by the embodiment of the invention, the skill effect in the game can be dynamically changed according to the performance of the player in the game process, the variability of the skill effect is realized, the interactive experience of the player is improved, and the strategic property and the sense of participation of the game are increased; meanwhile, by dynamically generating the virtual objects and enabling the number of the virtual objects to be variable, game playing methods and visual performance are enriched, and interestingness and playability of the game are improved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Dynamic cover generation method and device, electronic equipment and storage medium

The invention provides a dynamic cover generation method and device, electronic equipment and a storage medium, and relates to the technical field of live broadcast processing. According to the method, multi-modal data in a video stream is acquired, a continuous cover value score time sequence is generated based on the multi-modal data, then a core moment of a highlight event is accurately positioned through peak detection, a complete highlight event segment is intelligently expanded on the basis, and a dynamic cover is generated by using the highlight event segment. Therefore, the defects that the wonderful degree is difficult to quantify, false highlight interference is likely to happen, and fragment narration is incomplete in a traditional method are overcome, and end-to-end automation from instantaneous highlight recognition to high-quality dynamic cover generation is achieved. And the visual expressive force and the user attraction of the cover content and the real-time performance and the stability of the system in a real live broadcast scene are improved.
Owner:GUANGZHOU HUYA TECH CO LTD

Aerial lighting effect generation method and device based on unmanned aerial vehicle cluster, equipment and medium

The invention provides an aerial lighting effect generation method and device based on an unmanned aerial vehicle cluster, equipment and a medium, and the method comprises the steps: carrying out the analysis and space-time modeling of a preset lighting effect script, and generating a space-time task atlas; performing task allocation and trajectory generation on an unmanned aerial vehicle cluster based on the space-time task atlas to obtain a four-dimensional control sequence of each unmanned aerial vehicle; and controlling an unmanned aerial vehicle cluster to execute corresponding flight, laser projection and mirror reflection actions based on the four-dimensional control sequence so as to generate a dynamic lighting effect. Compared with the prior art, the system can achieve the effects of active projection, directional reflection, multiple reflection and dynamic light path reconstruction of laser in the air, so as to improve the visual expressive force of unmanned aerial vehicle cluster performance.
Owner:SHENZHEN DAMO DAZHI CONTROL TECH CO LTD

An intelligent painting generation and style control method simulating human creation strategy

This invention relates to the fields of artificial intelligence and digital image processing technology. It discloses an intelligent painting generation and style control method that simulates human creative strategies, comprising the following steps: S1, acquiring creative input information, which includes at least theme information defining the scope of the creative content and creative target parameters describing the desired visual effect; S2, based on the creative input information, constructing a multi-dimensional creative strategy feature vector to characterize dynamic decision-making factors in the human creative process; S3, acquiring the current painting state features corresponding to the current round of painting on the canvas. This invention simulates human creative strategies, improves the creative flexibility of the intelligent painting system, realizes dynamic decision-making and control of painting styles, supports multi-round generation and feedback optimization, is suitable for serialized creation, and is applicable to animation, illustration, and cultural IP digital content generation scenarios.
Owner:ZHEJIANG COLLEGE OF ZHEJIANG UNIV OF TECHOLOGY

Method, device and storage medium for generating target object based on virtual three-dimensional model

The application discloses a method and device for generating a target object based on a virtual three-dimensional model and a storage medium. The method comprises: controlling a virtual camera arranged in a virtual scene to capture a virtual three-dimensional model from multiple directions to obtain target images corresponding to the multiple directions respectively; performing offset processing on first world position information corresponding to the multiple directions respectively to obtain second world position information corresponding to the multiple directions respectively; obtaining a target volume region based on the second world position information corresponding to the multiple directions respectively; and generating a target object by using the target volume region, wherein the target object is a volume space rendering object. The application solves the technical problem of large resource consumption, low efficiency, and poor visual performance of a rendering result in a related art rendering process caused by generating a volume space rendering object by using a volume map generated by relying on third-party software or a plug-in.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

A night scene-based game interaction method and terminal

PendingCN122321415AVisual presentationAnimation
This invention discloses a game interaction method and terminal based on a nighttime scene. The method includes the following steps: preloading game resources; creating a corresponding game nighttime scene using the game resources according to the game task; when a player character enters the game nighttime scene, instantiating the player character and setting an interaction detection mechanism; if interaction between the player character and the game nighttime scene is detected, adjusting the attributes of the player character according to the attributes of the game nighttime scene to adapt to it, and setting animation effects for the interaction operation; when the game task is completed, releasing the game resources and destroying the player character instance. This invention improves visual presentation, increases game development efficiency, and significantly improves game response speed and frame rate stability by optimizing the construction of the game nighttime scene and the interaction detection mechanism, and adjusting the attributes of the player character according to the attributes of the game nighttime scene. This enhances game smoothness.
Owner:FUJIAN TQ DIGITAL

Digital technology grabbed graph enhancement method and system

The invention relates to the technical field of digital technology grabbed graph enhancement, in particular to a digital technology grabbed graph enhancement method and system, and the method comprises the following steps: activating one or more semantic contexts of a scene object; dynamically determining an importance degree value for each activated semantic context according to a user attention degree, a user interaction behavior and a virtual guide narrative priority; for each activated semantic context, an independent enhanced rendering layer is generated, and the independent enhanced rendering layer is used for presenting visual performance of the semantic context; receiving the independent enhancement rendering layers and the importance degree values, and fusing the independent enhancement rendering layers according to the semantic regions where the pixels are located and the importance degree values to obtain a final enhanced image; and rendering and outputting the final enhanced image in real time. The reality sense of the virtual scene and the immersion sense of the user are improved.
Owner:湖南工商大学

Sketch style scene reconstruction method and system based on three-dimensional Gaussian splashing

The invention provides a sketch style scene reconstruction method and system based on three-dimensional Gaussian splashing, belongs to the field of computer graphics, and aims to solve the problems of unclear structure expression, long training time and large video memory occupation in existing three-dimensional scene artistic stylized reconstruction. The method comprises the following steps: acquiring a three-dimensional scene data set; basic sketch style conversion: converting the RGB image into a basic sketch style image with reserved structural features; edge perception Gaussian point cloud optimization: extracting an edge feature map, guiding loss according to a proposed contour, and dynamically adjusting point cloud density distribution; gaussian point scale constraint is implemented to prevent excessive expansion; and finally rendering to generate a sketch style three-dimensional scene. According to the method, the geometric similarity of the slender Gaussian points and the sketch lines in the 3DGS model is fully utilized, natural restoration of the sketch style in the three-dimensional space is achieved, the reconstruction visual expressive force is remarkably improved, and meanwhile the training time and video memory occupation are greatly reduced.
Owner:NANJING UNIV OF POSTS & TELECOMM

Animation character modeling methods, electronic devices, storage media

This application relates to the field of game and animation production technology, and in particular to a method for modifying the appearance of animated characters, an electronic device, and a storage medium. This application first identifies the target driving bone from the skeletons of the target character model and adds a modification control component to the target driving bone; it then identifies the target modification controlled object associated with the target driving bone from a pre-set candidate control list; it captures bone pose transformation commands through the modification control component and determines the initial pose data, target pose data, and process pose data of the target character model based on the bone pose transformation commands, and then performs pose distance analysis to obtain a pose distance matrix; it performs radial basis function interpolation calculation based on the pose distance matrix to determine the corresponding modification weights for the process pose data; and finally, it performs character modification on the target modification controlled object to obtain the target animation of the modified character model. This method improves visual expressiveness while ensuring animation production efficiency.
Owner:GUANGZHOU CULUO TECH CO LTD

Method for realizing low-illumination infrared and visible light image fusion through infrared guide enhancement

The invention discloses a method for realizing low-illumination infrared and visible light image fusion through infrared guide enhancement, and provides a novel low-illumination image fusion framework (IGEFusion) for optimizing low-illumination enhancement through infrared guide. An infrared guidance enhancement module (IGEM) based on infrared guidance optimization Retinex effectively solves the problem of local content degradation and improves brightness balance capability and texture stability. A fusion feature extraction module (FFEM) which adopts a single-flow architecture and fuses a re-parameterization technology realizes cross-modal interaction on the premise of keeping parameter quantity unchanged, and the feature acquisition capability is remarkably enhanced. The method is beneficial to IGEM and FFEM, the fused image generated by IGEFusion has good visual performance, a large number of experiments on a plurality of data sets prove the advantages of the method compared with the most advanced method, and the visual perception and scene understanding ability is remarkably improved.
Owner:GUILIN UNIV OF AEROSPACE TECH +2

Image style transfer method and system based on webgpu technology

The application provides an image style migration method and system based on WebGPU technology, which comprises the following steps: S1, constructing an image style migration model; S2, training the image style migration model; S3, exporting the trained and optimized image style migration model into an ONNX format, and then converting the image style migration model in the ONNX format into an intermediate format suitable for a Web-side inference engine, while generating necessary metadata and model atlas; S4, integrating a large language model, and automatically generating or optimizing style migration parameters and prompt words according to a style description or specified requirements input by a user; S5, integrating and deploying a complete image style migration model, and integrating and aligning the complete image style migration model with a prompt word optimization model to obtain a final image style migration model and convert the final image style migration model into a browser-side model suitable for WebGPU technology. The application realizes real-time migration of multi-style high-resolution images, and greatly improves the style migration speed and visual expressiveness.
Owner:GUANGDONG BOHUA UHD INNOVATION CENT CO LTD

Image statistics based adaptive lut point cloud color mapping method and system

The application discloses a kind of based on image statistics self-adapting LUT point cloud color mapping method and system, its method includes the following steps: reconstructing the three-dimensional point cloud of object and mapping to the coordinate system of corresponding texture image, obtain pixel coordinates;Texture image is converted to Lab color space, based on the color distribution characteristics of texture image, texture image is regionally segmented, and each area feature is extracted;Based on the color distribution characteristics of texture image, the extreme value of the pixel value of three color channels is calculated, and the extreme value of each color channel is adaptively adjusted using iterative histogram analysis method;Based on the extreme value of each color channel after adjustment and image segmentation area feature, lookup table is constructed;According to the pixel coordinates corresponding to three-dimensional point cloud, find the original color value in texture image, obtain the corresponding color output value of original color value through lookup table, output color point cloud.The application can efficiently and accurately generate color point cloud, effectively improve the texture restoration degree and visual expressiveness of three-dimensional point cloud model.
Owner:WUHAN INST OF TECH

Video processing method and device, storage medium and electronic equipment

The invention discloses a video processing method and device, a storage medium and electronic equipment, and relates to the technical field of video monitoring and intelligent analysis. The method comprises the following steps: receiving video stream information in a target area; converting each frame of image information into a representation form of a digital format to obtain N pieces of target image information corresponding to the N frames of image information; inputting the N pieces of target image information into a target neural network, and identifying S target objects in each piece of target image information and target information corresponding to the S target objects according to the target neural network; the video stream information is dynamically rendered according to the target information corresponding to the S target objects, target video stream information is obtained, the target video stream information is pushed to the user side, and dynamic rendering is used for adjusting the visual performance of the target objects in the video stream information. The technical problem that in the prior art, a video monitoring system cannot perform accurate dynamic rendering and personalized pushing according to a real-time target detection result is solved.
Owner:CHINA TOWER CO LTD