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Game object display control method and device and electronic equipment

A display control method and object technology, applied in the field of games, can solve problems such as terminal device visual effect delay, affect the overall experience of the game, and server large computing pressure, so as to achieve easy implementation of control methods, improve visual effect experience, and unified control methods Effect

Pending Publication Date: 2021-11-12
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In another way, the physics engine is started on the server, and the terminal device sends relevant information to the server, and the server performs physical simulation of the movement posture of each target object that collides (such as the aforementioned virtual character, virtual vehicle, etc.) , but this method puts a lot of computing pressure on the server, and also causes a delay in the visual effects of the terminal device, affecting the overall experience of the game

Method used

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  • Game object display control method and device and electronic equipment
  • Game object display control method and device and electronic equipment
  • Game object display control method and device and electronic equipment

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Embodiment Construction

[0026] In order to make the purposes, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, but not all of them. example. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative efforts shall fall within the protection scope of the present invention.

[0027] First, the terms involved in this application are introduced:

[0028] The main control terminal is the client controlled by the player. The player controls the virtual object to perform related operations through the main control terminal. The virtual object is displayed in the GUI of the main control terminal, and may also be displayed in the GUI of other clients. Relative to this virtual...

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PUM

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Abstract

The invention provides a game object display control method and device and electronic equipment. The method comprises the steps that a target object is controlled by second terminal equipment; in response to the fact that the specified event is triggered, first state information of the target object after the specified event is triggered is generated through a physical engine on the first terminal equipment; second state information of the target object displayed in second terminal equipment is obtained; and a display state of the target object is determined based on the first state information and the second state information, and the target object is displayed based on the display state. According to the mode, the visual effect of a target object is simulated through a physical engine on first terminal equipment, and first state information is generated; meanwhile, the display state of the target object is determined by referring to the first state information and the second state information of the target object in the second equipment, so that the target object has visual performance conforming to the objective physical principle, the control mode of the target object is relatively unified and easy to implement, and the visual effect experience of the objects in the game is improved.

Description

technical field [0001] The present invention relates to the technical field of games, and in particular, to a display control method, device and electronic device for game objects. Background technique [0002] In survival games or other types of games, the player controls the target object to move or perform other operations in the game scene. The target object controlled by the player may be an avatar, a virtual vehicle, and the like. When multiple players control their respective target objects to move in the same game scene, there may be conflicts, collisions, etc. between the target objects. In order to express the visual effect when the target objects collide with each other, one method in the related art is to start a physics engine on the terminal device, and use the physics engine to perform physical simulation of the movement posture of the target object controlled by the terminal device, and then use the physics engine to simulate the movement posture of the targ...

Claims

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Application Information

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IPC IPC(8): A63F13/577
CPCA63F13/577A63F2300/643
Inventor 李高峰
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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