Visual performance assessment
A technique of visual performance, video game, applied in the field of determining, evaluating, or monitoring the visual performance of one or more subjects, capable of addressing inconsistencies, erroneously good performance results, uninterpretability, etc.
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[0037] This figure illustrates one embodiment of a system for assessing a subject's visual performance, the system configured to present at least a video output of a game to the subject whereby the subject interacts with the game, the system configured The results of the interaction are used to determine at least one aspect of the subject's visual performance.
[0038] refer to figure 1 , a schematic diagram of a visual / optical assessment system 100 having a computer device 101 , a virtual reality headset device 103 and a user-actuated game control device 105 . An example of a headset is the HTC Vive. The headset device 103 is designed to be worn by the user and has a display system 109 with a left display 109a for the user's left eye and a right display 109b for the user's right eye, and a connected supply to the computer device 101. First and second sensors 111 , 113 for signals 112 , 114 . The display system is designed to place video information in the user's field of v...
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