Refreshing method and device for resource strongholds on virtual map

A technology for virtual maps and strongholds, applied in the computer field, can solve the problem of low refresh efficiency of resource strongholds, and achieve the effect of improving refresh efficiency and reducing refreshes

Active Publication Date: 2018-03-16
TENCENT TECH CHENGDU
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present application provides a method and device for refreshing resource bases on a virtual map, which can solve the problem of low refresh efficiency of resource bases in related technologies

Method used

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  • Refreshing method and device for resource strongholds on virtual map
  • Refreshing method and device for resource strongholds on virtual map
  • Refreshing method and device for resource strongholds on virtual map

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Embodiment Construction

[0035] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0036] For the convenience of understanding, the nouns appearing in the embodiments of the present invention are explained below.

[0037] Map block: corresponds to an area in the virtual map. The map block includes at least one building object and / or at least one resource stronghold. A virtual map can be divided into at least two map blocks. Each tile can be the same shape and size or different.

[0038] Wherein, the virtual map may be a two-dimensional virtual map, may also be a 2.5D virtual map, or may be a three-dimensional virtual map. This embodiment of the present application does not limit it.

[0039] Building objects are map points used to manufacture, garrison, and / or train virtual game characters. For example, th...

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Abstract

The invention discloses a refreshing method and device for resource strongholds on a virtual map, and belongs to the field of computers. The method comprises the steps that attribute data of a building object in a map block are acquired, where the map block corresponds to one area in the virtual map, and the attribute data are used for indicating the current distribution condition of the buildingobject in the map block; refreshing data of the resource strongholds in the map block are determined according to the attribute data of the building object, wherein the refreshing data are used for indicating the distributing condition of the refreshed resource strongholds in the map block; the resource strongholds in the map block are refreshed according to the refreshing data. According to the refreshing method and device, the distribution condition of the resource strongholds needing to be refreshed in the map block is determined based on the current distributing condition of the building object in the map block, the resource strongholds can carry out self-adaption refreshing according to the current distributing condition of the building object, and the efficiency of refreshing the resource strongholds is improved.

Description

technical field [0001] The embodiments of the present application relate to the field of computers, and in particular to a method and device for refreshing resource bases on a virtual map. Background technique [0002] A simulation game (Simulation Game, SLG) is a game that provides several resource bases on a virtual map for players to collect virtual resources on the resource bases to upgrade and develop the building objects they create. [0003] In related technologies, the method for refreshing the resource bases on the virtual map is usually: refresh each resource base on the virtual map in a preset manner every predetermined time period, and the preset mode is used to indicate that each resource base is evenly distributed in the virtual map. In the map, players are allowed to collect virtual resources on resource strongholds by dispatching virtual game characters in building objects. [0004] However, in the above method, since the resource bases on the virtual map ar...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/5378A63F13/56A63F13/822
CPCA63F2300/807A63F13/5378A63F13/56A63F13/822
Inventor 潘弋
Owner TENCENT TECH CHENGDU
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