Matcap map-based role rendering method, device and equipment
A texture and character technology, applied in the field of game software, which can solve the problems of unrealistic character rendering, complex calculation, and high cost.
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[0044] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings. It should be understood that the specific embodiments described here are only used to explain the present invention, and are not intended to limit the present invention.
[0045] Matcap is a method of rendering using a specific material ball map as the current material view space environment map. Among them, the shader map used is generally the rendering result of a sphere produced by art. Because the rendering information has been rendered in the texture in advance, the rendering efficiency is very efficient using the Matcap rendering method. However, this rendering method can only contain one kind of rendering information, and the rendering result is relatively simple, making the final rendering unreal.
[0046] In order to allow low-end devices to have an effic...
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