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Virtual object control method, device and equipment in virtual scene, and storage medium

A virtual object and virtual scene technology, applied in the field of virtual environment, can solve the problems of waste of terminal power and processing resources, low efficiency of human-computer interaction, etc., achieve the effect of reducing waste of power and processing resources and improving the efficiency of human-computer interaction

Active Publication Date: 2020-08-28
TENCENT TECH (SHENZHEN) CO LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the above solution requires the user to continuously click on the common attack control to trigger the virtual object to select the target object and automatically attack in the process of controlling the virtual object, and the high-frequency click operation will undoubtedly lead to low efficiency of human-computer interaction, thus causing serious damage to the terminal. of power and processing resources are wasted

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  • Virtual object control method, device and equipment in virtual scene, and storage medium
  • Virtual object control method, device and equipment in virtual scene, and storage medium
  • Virtual object control method, device and equipment in virtual scene, and storage medium

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Embodiment Construction

[0062] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary embodiments do not represent all implementations consistent with this application. Rather, they are merely examples of apparatuses and methods consistent with aspects of the present application as recited in the appended claims.

[0063] It should be understood that "several" mentioned herein refers to one or more, and "multiple" refers to two or more. "And / or" describes the association relationship of associated objects, indicating that there may be three types of relationships, for example, A and / or B may indicate: A exists alone, A and B exist simultaneously, and B exists independently. The character " / " gener...

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PUM

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Abstract

The invention discloses a virtual object control method, device and equipment in a virtual scene, and a storage medium, and relates to the technical field of virtual scenes. The method comprises the steps of displaying a virtual object operation interface, wherein the virtual object operation interface comprises a scene picture of a virtual scene and a target control is displayed on the upper layer of the scene picture in an overlapped mode, in response to a first trigger operation on the target control, determining a first target object in the virtual scene, controlling the virtual object toenter a locked state for the first target object, wherein the locked state is a state of automatically executing continuous specified actions, and keeping the locked state of the virtual object for the first target object in response to the fact that the virtual object is in the locked state for the first target object and the movement operation for controlling the virtual object is received. According to the scheme, the human-computer interaction efficiency in the virtual object control process is greatly improved, so that the waste of electric quantity and processing resources of the terminal is reduced.

Description

technical field [0001] The embodiments of the present application relate to the field of virtual environments, and in particular to a method, device, device and storage medium for controlling virtual objects in a virtual scene. Background technique [0002] A battle game is a game in which multiple user accounts compete in the same scene. Optionally, the battle game may be a multiplayer online battle arena game (Multiplayer Online Battle Arena Games, MOBA). In the MOBA game, players can control virtual objects to perform common attacks on other objects. [0003] In a related technology, a player may control a virtual object to automatically execute a normal attack on a target object. For example, the interface of a MOBA game contains a normal attack control. When the user clicks on the normal attack control, the virtual object automatically selects the target object and automatically performs continuous normal attacks on the target object. During the process, if the user cl...

Claims

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Application Information

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IPC IPC(8): A63F13/56A63F13/218A63F13/58
CPCA63F13/56A63F13/58A63F13/218A63F2300/1056
Inventor 万钰林胡勋翁建苗粟山东张勇
Owner TENCENT TECH (SHENZHEN) CO LTD
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