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Face changing and replaying method and device based on three-dimensional face decomposition

A three-dimensional face, target face technology, applied in the direction of graphic image conversion, 3D image processing, image data processing, etc., can solve the problems of inconsistency, lack of factor decomposition ability, lack of universal applicability, etc., to achieve accurate facial movement Effect

Active Publication Date: 2021-09-03
INST OF AUTOMATION CHINESE ACAD OF SCI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

It also has a variant that uses a compromise mouth region reenactment method to approximate expression ghosting in videos, but this method suffers from inconsistencies in mouth and jaw movements
In addition to lacking general applicability to both tasks, many current works struggle to preserve source person face shapes for face swapping
This is mainly because they directly generate synthetic images based on target facial shape representations, which in most works use facial keypoints and lack factorization capabilities.

Method used

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  • Face changing and replaying method and device based on three-dimensional face decomposition
  • Face changing and replaying method and device based on three-dimensional face decomposition
  • Face changing and replaying method and device based on three-dimensional face decomposition

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Embodiment

[0122] In the specific implementation, it is planned to use the video data in the voxCeleb2 dataset. Specifically, according to the video url provided by voxCeleb2, high-quality original videos of a large number of people can be crawled from video websites, at least 2,000 pieces of video material can be collected, and at least 100,000 face images can be obtained through video framing to train the transformation model.

[0123] The conversion model adopts the U-Net architecture, the number of input channels is 9, and 3 kinds of input 2D image representations are stitched according to the channels. The U-Net contains 8 down-sampling convolutional layers and 8 up-sampling convolutional layers, and information is transferred between the corresponding upper and lower convolutional layers through skip connections. The network input size is 256x256. The Adam optimizer is generally used in the training, and the training is at least 10 epochs.

[0124] Face-changing and facial expres...

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Abstract

The invention provides a face changing and replaying method and device based on three-dimensional face decomposition, which have the characteristic that the same set of process can simultaneously achieve face changing and expression replaying of any person, and the method comprises the following steps: decomposing a given 2D image by applying three-dimensional deformation model fitting to obtain three-dimensional decomposition parameters: an ID shape, an expression and a posture; training an image conversion model, wherein the unified input of the model is a target image background Isur, a manipulated 3D face projection Ishp and a 3D replay face appearance image Iapp, and the output of the model is a generated face changing or replay image, the training loss of the model comprises the reconstruction loss Lrec of the constraint generation image similar to the target image in the training data and the identity loss Lid of the constraint generation image similar to the input image on the ID; weighing the two losses to form a final loss; optimizing the final loss to obtain a trained model; and performing three-dimensional face decomposition and face attribute recombination transformation on test data, and inputting the test data into the trained model to generate a face changing video and an expression replaying video.

Description

technical field [0001] The invention relates to the field of image processing, in particular to a method and device for changing faces and replaying based on three-dimensional face decomposition. Background technique [0002] The development of high-quality image generation and translation models has inspired many interesting applications of face manipulation, such as face swapping, face reenactment, and face attribute editing, etc. Facial processing technology has attracted much attention for its potential applications in entertainment, visual effects, online conferencing, virtual avatars, and more. Active research on these techniques not only improves the realism of synthetic faces but also helps to advance the development of forgery detection techniques. [0003] Face swapping and expression reenactment, such as figure 1 shown. For expression reenactment, related works include Face2face and NeuralTexture, both of which only manipulate facial expressions. A more genera...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T3/00G06T15/04G06T15/50G06K9/00
CPCG06T15/04G06T15/50G06T3/04
Inventor 董晶王伟彭勃王建文
Owner INST OF AUTOMATION CHINESE ACAD OF SCI