Customizing widget draw styles
a widget and drawing style technology, applied in the field of computer animation, can solve the problems of inoperability of widgets, confusion on the part of users, and the conventional methods of displaying widgets that do not work adequately for complex models, and achieve the effect of better accommodating the needs of users' direct manipulation
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[0031]In the following description, for the purposes of explanation, specific details are set forth in order to provide a thorough understanding of the invention. However, it will be apparent that the invention may be practiced without these specific details.
[0032]Embodiments of the present invention provide techniques for customizing draw styles of widgets to better accommodate a user's direct manipulation needs. As previously described, a widget is a set of controls that enables a user to transform / manipulate models in 2-D or 3-D virtual space. A model is generally a collection of geometric primitives used to describe the shape of an object. The object may have one or more control points that can be manipulated. Models may include articulated variables (avars) which can change value during modeling and animation. When an avar is changed, either interactively or via inbetweening in animation, aspects of the model which were defined either directly or indirectly using that avar are ...
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