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Animation playing method for real-time communication

A technology of real-time communication and playback method, applied in transmission systems, instruments, electrical digital data processing, etc., can solve the problem of not being able to meet the requirements of adding novel and interesting effects.

Inactive Publication Date: 2009-06-10
GOQOO ONLINE ENTERTAINMENT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] In the process of real-time communication, simply displaying text messages on the window of real-time communication can no longer meet the requirements of modern people for adding novel and interesting effects in chatting

Method used

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  • Animation playing method for real-time communication
  • Animation playing method for real-time communication
  • Animation playing method for real-time communication

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0017] Preferred embodiments of the present invention will be described below with reference to the accompanying drawings.

[0018] The pattern in the animated picture of the described embodiment of the present invention is to use a kind of drawing mode of pixel art (pixelart) computer drawing, and the unit of pixel art is pixel (pixel), is often applied to on the mobile phone or personal digital assistant (PDA) An image composed of dots, like a tile mosaic, is a pattern composed of pixels one by one.

[0019] In this drawing method, when drawing vertically or horizontally, the pattern is composed of continuous pixels one by one, and the overall line will be a straight line; Lines will appear jagged.

[0020] As mentioned above, the pattern in the animated picture drawn by pixel painting computer graphics will appear on the screen of the mobile phone or PDA with jagged lines on the part of the edge of the pattern or icon. The pattern drawn by this drawing method shows a bett...

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PUM

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Abstract

The invention relates to a method for playing animation in real-time communication, which comprises the following steps: displaying a pattern on a screen of a computer through a computer displaying method; receiving real-time messages through a computer monitoring method; displaying text messages on a real-time communication window through the displaying method; analyzing text content in the text messages through a computer analysis method; judging whether the text content in the text messages has keywords or not corresponding to a computer keyword list through the analysis method; if yes, reading out a group of animation data corresponding to patterns of the keywords from a computer animation database through the displaying method; and playing the animation of the patterns on the screen through a computer animation playing method.

Description

technical field [0001] The invention relates to an animation playing method, in particular to an animation playing method for real-time communication. Background technique [0002] Real-time (real-time) communication is a terminal service that allows two or more people to use the network to transmit text messages, files, voice and video exchanges in real time. [0003] Different from electronic mail (e-mail), real-time communication is that the conversation between two or more people is real-time. Most instant messaging services provide status message features, for example, displaying a contact list, whether the contact is online, whether the contact can be chatted with, and so on. [0004] Popular instant messaging services on the Internet include Skype, MSN Messenger, AOL Instant Messenger, Yahoo Messenger, NET MessengerService, Jabber, ICQ, and QQ. Many of the ideas for these instant messaging services come from the older Internet Relay Chat protocol (IRC, Internet Rela...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/58G06F17/30H04N7/14
Inventor 陈逸
Owner GOQOO ONLINE ENTERTAINMENT
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