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Antonym learning quiz game playing cards for children

A technology of antonyms and playing cards, which is applied in the field of playing cards for children's antonyms learning and answering games, can solve the problems of inappropriate layout design content arrangement for children's education, inability to obtain useful knowledge from them, and time-consuming problems, so as to improve the ability of quick response and deepen the learning experience. Good effect on memory and learning

Inactive Publication Date: 2009-10-21
徐洪仁
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

But after people have fun and play, they just waste precious time and cannot get useful knowledge from it
In order to make up for this defect, there have been playing cards that entertain and teach in various forms, such as the manufacturing method of the English game playing cards disclosed by the Chinese patent CN1448205A, the Chinese idiom playing cards of CN1167962A, and the dual-purpose intellectual game cards of CN2046027U Chinese and Pinyin , but these playing cards are not suitable for early childhood education in terms of knowledge level, layout design and content arrangement

Method used

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  • Antonym learning quiz game playing cards for children
  • Antonym learning quiz game playing cards for children

Examples

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Embodiment Construction

[0013] Children's antonyms learning answering game playing cards are made of hard cardboard or plastic sheets coated with plastic film. According to the number of commonly used antonyms selected, determine the number of playing cards in each deck, such as 120; Divided into two groups, so that A and B, which are mutually antonyms, are divided into two groups of poker cards, so that children can play games, confront and rush to answer.

[0014] figure 1 Shown is the schematic diagram of the front structure of the present invention, four different ones are shown in the figure, as can be seen from the figure, children's antonyms learning answering game playing cards, each playing card 1 has a same Chinese character 2 in the middle of the front and four corners, different The printed Chinese characters 2 between the playing cards 1 are different, and they are antonyms for each other in pairs, such as "true" and "false", "right" and "wrong" are antonyms for each other. Chinese Piny...

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Abstract

The invention discloses antonym learning quiz game playing cards for children, which are characterized in that the middle of the obverse side of and four corners of each playing card are respectively provided with one same character, and different characters are printed on different playing cards and are antonyms in pairs. Chinese phonetic alphabets are printed above the characters and English words and word building examples are labeled below the characters. The reverse sides of the playing cards are printed with antonym characters or pictures of the characters. The invention has the advantages that the learning interest of children is inspired by playing the easy and pleasant games like playing cards and the vivid antonym characters and pictures on the obverse and reverse sides of the playing cards, the quick-reaction capability of children is improved during the quiz game, and the children learns lively during entertainment, thereby the invention deepens the memory of the children and ensures the good learning effect of the children. The playing cards are not only healthy toys teaching children through lively activities and being beneficial to developing intelligence of the children but also useful tools for parents to tutor the children in learning and understanding antonyms in spare time.

Description

technical field [0001] The invention relates to a poker game for children's antonym learning and answering game, which can increase children's interest in learning antonyms through the game and improve children's response ability through answering. Background technique [0002] With the development of society, parents pay more and more attention to the education of their children, especially children and young children. It is the common wish of parents not to let their children lose at the starting line. There are many books on the market for teaching young children to read, but the Chinese character literacy education for children of this age group is still in the enlightenment stage. It is generally felt that Chinese characters are difficult to learn, and children are naturally active and playful, so they cannot read quietly. Often the effect is not good. [0003] Traditional poker is a kind of amateur entertainment tool that all ages like, such as Chinese patent ZL200410...

Claims

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Application Information

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IPC IPC(8): G09B19/22G09B19/06G09B19/08
Inventor 徐洪仁
Owner 徐洪仁
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