Dynamic real-time interactive programming learning system for teaching
A technology of real-time interaction and learning system, applied in the field of dynamic real-time interactive programming learning system for teaching, can solve problems such as long time consumption, low learning efficiency, inability to automatically detect results, etc., and achieve the effect of deep understanding and real-time editing
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Embodiment 1
[0033] Such as figure 1 , 2 A dynamic real-time interactive programming learning system for teaching is shown, which is composed of a computer, an educational robot and a communication interface module. Described computer is made up of the computer of loading LINUX operating system, LOGO language programming software, computer language analysis program; Described educational robot comprises microprocessor, buzzer, and wherein microprocessor is the controller of educational robot, is used for receiving from The data of the computer is used to control the action of the actuator. The buzzer is an output device, which is the actuator of the educational robot, and is used to execute the instructions sent by the computer and perform corresponding actions; the communication interface module is divided into the upper communication interface module and the upper communication interface module. Lower the communication interface module. The upper communication interface module of the c...
Embodiment 2
[0043] Such as figure 1 , 3 The shown dynamic real-time interactive programming learning system for teaching has the same basic structure as the first embodiment. The difference is that the actuator also has an input device at the same time, that is, the educational robot is mainly composed of a microprocessor, a photoelectric sensor, a green lamp and a red lamp, wherein the photoelectric sensor is the input device in the actuator of the educational robot, and the green lamp and The red light is the output device, and the input / output devices cooperate with each other to execute the instructions sent by the computer and perform corresponding actions.
[0044] Input the commands checklight1 and checklight 2 into the LOGO language programming software, run the programming software, and the computer language analysis program parses the checklight1 command into instructions acceptable to the educational robot, and transmits the data to the microprocessor of the educational robot ...
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