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System and method for capturing and sharing console gaming data

A technology of games and metadata, applied in the field of console games

Active Publication Date: 2013-10-02
SONY COMPUTER ENTERTAINMENT INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the latter option requires expensive and complex external hardware components to capture the gameplay design, as well as skill, knowledge and time to assemble and operate them

Method used

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  • System and method for capturing and sharing console gaming data
  • System and method for capturing and sharing console gaming data
  • System and method for capturing and sharing console gaming data

Examples

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Embodiment Construction

[0014] Systems and methods for collecting and sharing console game data are described. In the following description, for purposes of explanation, numerous specific details are set forth in order to provide a thorough understanding of the exemplary embodiments. It will be apparent, however, to one skilled in the art that the embodiment may be practiced without these specific details or with an equivalent arrangement. In some instances, well-known structures and devices are shown in block diagram form in order to avoid unnecessarily obscuring the embodiments.

[0015] Referring now to the drawings, wherein like reference numerals designate like or corresponding parts throughout the several views, figure 1 is a flowchart illustrating a method of storing gameplay according to one embodiment. At processing block 110, gameplay is performed. The gameplay can be executed by the operating system of the game console in response to a user request, which can be in the form of a standar...

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PUM

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Abstract

A system and method for capturing and sharing console gaming data is described. Embodiments capture gameplay data directly at the gaming console, without the need for external hardware. This allows users to easily capture rich console gaming experiences and share them across a variety of outlets. In one embodiment, the methods described herein can be implemented with a patch or driver on the operating system of the user device, rendering it unnecessary to heavily modify the source code of the game.

Description

technical field [0001] The present disclosure relates generally to console gaming and, more particularly, to systems and methods for collecting and sharing console gaming data. Background technique [0002] In recent years, game consoles have gained popularity as a primary source of entertainment and social interaction. Video games appeal to a variety of users by offering a wide variety of engaging and interactive experiences. A number of technological developments have resulted in increased interactivity. For example, game consoles now allow users to interact not only with video games, but with other users as well. Further, the user can use traditional controllers as well as motion-based controllers or sensors. Advances in graphics and display technology have also allowed for a rich console gaming experience, culminating in some cases with advanced, lifelike high-definition audio and video. The result of these developments is a highly unique and personalized virtual exp...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00
CPCA63F2300/407A63F2300/5506A63F2300/5546A63F2300/577A63F13/335A63F13/86A63F13/79A63F2300/554G06F16/9558A63F2300/634A63F13/497A63F13/61G06V20/49
Inventor N·加里
Owner SONY COMPUTER ENTERTAINMENT INC