Million-level user simultaneous online mobile platform server architecture

A mobile platform and server technology, applied in electrical components, transmission systems, etc., can solve the problems of development difficulty, code complexity and debugging difficulty, difficulty in making full use of multi-core CPU functions, and inability to have a large number of players, and achieve low development complexity. , the effect of maintaining stability and robustness, high stability and robustness

Inactive Publication Date: 2014-07-23
北京乐动卓越信息技术有限公司
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  • Summary
  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In order to quickly respond to requests and take advantage of multi-core servers, the current mainstream online game servers generally use multi-threading technology, but multi-threaded servers are relatively more difficult to develop, code and debug, which is not conducive to short development cycles and changing requirements. big project
However, single-threaded servers generally have the problem that a single server cannot make full use of multi-core CPU functions, so that it is impossible for a large number of players to play on the same server.

Method used

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  • Million-level user simultaneous online mobile platform server architecture
  • Million-level user simultaneous online mobile platform server architecture
  • Million-level user simultaneous online mobile platform server architecture

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Embodiment Construction

[0026] The present invention will be further described below in conjunction with the accompanying drawings.

[0027] figure 1 It is a logical structure diagram of the present invention. Such as figure 1 As shown, the logical structure of the present invention mainly includes four parts: a load balancing service module, a logic processing module, a high-speed data cache module and a database module, the client (ie user) is connected to the load balancing service module, and the load balancing service module is connected to the logic processing module The logic processing module is also connected to the cache module and the database module respectively. figure 1 The logical processing module and the high-speed data cache module marked by the hollow frame are distributed structures. The client request is first distributed to a logical server in the logical processing part through the load balancing service, and then the logical server tries to obtain the required data from the...

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Abstract

The invention provides a million-level user simultaneous online mobile platform server architecture which comprises a load balancing server group, a logic processing server group, a high-speed data caching server group and a database server. The logic processing server group and the high-speed data caching server group respectively and independently achieve distributed structures, and data storage and logic processing functions are separated. The servers in the mobile platform server architecture are high in toughness degree in running, high in scalability and good in fault tolerance performance, can bear a large number of online players and meanwhile keep high-stability and high-toughness network games. The servers can bear millions of users by simply increasing the number of deployed machines.

Description

technical field [0001] The invention relates to the technical field of short-connection online games, in particular to a mobile platform server architecture supporting millions of users online at the same time. Background technique [0002] Large-scale online game servers have the characteristics of many online users at the same time, high request density, high requirements for response speed, and high requirements for stability. Existing server implementations can be divided into long-connection and short-connection types. The long-connection type can facilitate functions such as server active notification, but has higher requirements for network stability and the cost of maintaining connections. Active connections are a waste of resources, especially for the select and poll models, which have a limit on the maximum number of connections, and as the number of connections increases, the performance will decrease linearly. The short connection type solves this problem to a g...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/08
Inventor 向兆松
Owner 北京乐动卓越信息技术有限公司
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