Method and device for optimizing game scenes

A game scene and game technology, applied in the field of optimizing game scenes, can solve problems such as slow game running, and achieve the effect of improving running smoothness
CN104331601AInactive Publication Date: 2015-02-04ZHUHAI JUNTIAN ELECTRONICS TECH

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
ZHUHAI JUNTIAN ELECTRONICS TECH
Publication Date
2015-02-04
Estimated Expiration
Not applicable · inactive patent

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Abstract

The embodiment of the invention discloses a method and a device for optimizing game scenes, and relates to the field of performance optimization of a computer system. The operation smoothness degree of games can be improved. The method for optimizing the game scenes comprises the following steps that a starting behavior of a program is monitored; when the program starting is monitored, whether a user enters a game scene or not is identified; if the behavior that the user enters the game scene is identified, programs, except a game program corresponding to the game scene, operating in the current system are optimized. The device for optimizing the game scenes comprises a monitoring unit, an identifying unit and an optimizing unit, wherein the monitoring unit is used for monitoring the starting behavior of the program, the identifying unit is used for identifying whether the user enters one game scene or not when the monitoring unit monitors the program starting, and the optimizing unit is used for optimizing the programs, except the game program corresponding to the game scene, operating in the current system when the identifying unit identifies that the user enters the game scene. The method and the system are applicable to occasions requiring the smooth operation of the games.
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Description

technical field

[0001] The invention relates to the field of performance optimization of computer systems, in particular to a method and device for optimizing game scenes. Background technique

[0002] Playing games is an important usage scenario for PCs. Currently popular computer games are generally online games, which have relatively large demands on network traffic and system resources. When users play this kind of games on their computers, most of the users’ computers will run many other programs at the same time, including: some auxiliary programs of the operating system itself, such as search services, printing services, etc.; There are no exiting services and processes in the background; some background services and software processes are automatically started when the system is turned on. The existence of these programs will occupy a large amount of system resources and network resources, causing the user to play games slowly.

[0003] Existing game optimization ...

Claims

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