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Image rendering method applied to games

An image rendering and game technology, applied in the field of image rendering applied to games, can solve problems such as over-rendering and low image brightness, and achieve the effect of preventing over-rendering

Inactive Publication Date: 2015-07-22
四川天上友嘉网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The image rendering methods adopted in the prior art usually use one rendering effect to render all images, even if the brightness of the image is relatively low
However, the visual effect of image rendering is proportional to the brightness of the image. If the brightness of the image is relatively low, even if the rendering effect is too high, the final visual effect will have a bottleneck value. When the brightness of the image is relatively low, over-rendering will occur. situation

Method used

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  • Image rendering method applied to games

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Embodiment Construction

[0010] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0011] see figure 1 , is a schematic flowchart of an image rendering method applied to a game according to an embodiment of the present invention. The image rendering method of the embodiment of the present invention includes:

[0012] S1: Identify the target area from the image to be rendered.

[0013] Wherein, since the image to be rendered is usually the image of each frame in the game, it may also include other areas besides the target area. The target ...

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Abstract

The invention provides an image rendering method applied to games. The image rendering method comprises the following steps: S1. identifying a target area from a to-be-rendered image; S2. setting a virtual light source for the target area according to the scene of the target area; S3. calculating the illumination intensity of each sampling point of the virtual light source in the target area; S4. judging whether the illumination intensity of each sampling point is smaller than the set intensity; and S5. rendering the sampling point by adopting a first image rendering effect if the illumination intensity of each sampling point is smaller than the set intensity, and rendering the sampling point by adopting a second image rendering effect if the illumination intensity of each sampling point is larger than the set intensity, wherein the second image rendering effect is superior to the first image rendering effect. According to the method disclosed by the invention, the image can be prevented from being excessively rendered.

Description

technical field [0001] The invention relates to the technical field of computer applications, in particular to an image rendering method applied to games. Background technique [0002] With the development of network technology, the game industry has developed rapidly. Various image effects in the game will bring users a good visual experience. Image effects are usually obtained by rendering images. [0003] The image rendering method adopted in the prior art generally adopts one rendering effect to render all images, even if the brightness of the images is relatively low. However, the visual effect of image rendering is proportional to the brightness of the image. If the brightness of the image is relatively low, even if the rendering effect is too high, the final visual effect will have a bottleneck value. When the brightness of the image is relatively low, over-rendering will occur. situation. Contents of the invention [0004] The technical problem mainly solved by...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T5/00
Inventor 刘自明何啸威
Owner 四川天上友嘉网络科技有限公司
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