Associating user emotion with electronic media
An electronic media, user technology, applied in applications, educational appliances, medical science, etc., to solve problems such as receiver misunderstandings
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[0033] Systems, methods, devices, and apparatus for associating user emotions with electronic media are described.
[0034] There are a variety of factors that can affect how a person feels about certain electronic media. In digital photography, for example, there are various factors that affect how a photographer perceives a photograph. These factors can include: emotions related to the subject of viewing the photo (e.g., "cute baby"; "I love these people"), emotions related to experiencing the circumstances in which the photo was taken (e.g., "this is a very Great vacation"; "Quick snap of this photo before I fall off the ledge"), emotions related to the quality of the photo (e.g., "The lighting was just right"; "That was too blurry"), or about when others saw Perceptions of how people would react when the photo was taken (eg, "I can't wait to show my friends"; "My friends will cry when they see this is real"). Emotions experienced by photographers can include, for example...
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