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Three-dimensional virtual scene design and assembly system and method based on dual touch screens

A three-dimensional virtual, dual-touch screen technology, applied in the input/output process of computing, data processing, instruments, etc., can solve the problem of inescapable of three-dimensional direct operation, and achieve the purpose of reducing user fatigue, strong interactivity, and improving assembly efficiency. Effect

Active Publication Date: 2019-03-26
SHANDONG UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Another scene assembly method is to use the high degree of freedom of the touch screen for 3D manipulation, but it cannot get rid of the disadvantages of direct three-dimensional operation on the touch screen, such as the occlusion problem of fingers, etc.

Method used

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  • Three-dimensional virtual scene design and assembly system and method based on dual touch screens

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Embodiment Construction

[0068] The present invention is described in detail below in conjunction with accompanying drawing:

[0069] The invention classifies the necessary operations in scene assembly, retains some operations in three dimensions, and reduces some operations to two dimensions for processing, so as to design a multi-touch that is easy for beginners to learn and can improve work efficiency for skilled people application.

[0070] 3D virtual scene design assembly system, such as Figure 4 shown, including:

[0071] The two-dimensional scene drawing unit uses the virtual scene two-dimensional plane sketch to outline the virtual scene environment or directly draws the two-dimensional virtual scene on the design canvas; the two-dimensional scene drawing unit includes: a wall drawing unit: used to draw the walls in the virtual scene Draw and adjust; model adding unit: used to add and transform and adjust the model in the virtual scene; floor adding unit: used to add and adjust the floor in...

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Abstract

The invention discloses a double-touch screen-based three-dimensional virtual scene designing and assembling system and method. The system comprises a two-dimensional scene drawing unit, a three-dimensional scene display unit, a roaming unit and a three-dimensional scene export unit, wherein the two-dimensional scene drawing unit is used for assembling a virtual scene environment by utilizing a virtual scene two-dimensional preliminary sketch or directly drawing a two-dimensional virtual scene on a drawing panel; the three-dimensional scene display unit forms mapping with the two-dimensional scene of the two-dimensional scene drawing unit and is used for building a virtual environment through a digital modeling manner and drawing a three-dimensional scene under the virtual environment; the roaming unit is used for roaming in a virtual scene of a three-dimensional window through touch screens so as to observe the virtual scene assembling effect; and the three-dimensional scene export unit is used for carrying out appointed-format output on a scene built in a three-dimensional scene modeling unit. According to the system and method, most of the operation during the scene assembling is on the basis of a horizontal touch screen and the effect of the three-dimensional scene is displayed on a vertical screen, so that the operation accords with the ergonomic principle, the using fatigue is reduced and the scene assembling efficiency is improved.

Description

technical field [0001] The invention relates to the field of three-dimensional virtual scene design and assembly, in particular to a method and system for virtual scene design and assembly based on dual touch screens. Background technique [0002] Scenography rigging is the process of adding and placing virtual objects into a virtual set for animation or gaming. Now whether it is in the fields of games, animation, advertising, or architectural design, scene assembly and 3D modeling have been divided into two relatively independent stages, so now the industry is based on an existing object library for scene assembly. [0003] There are currently two scene assembly methods generally used. One is to operate based on the two-dimensional mouse and keyboard interface. This method has a large number of menus, modes, and components that need to be switched, which will be intimidating for beginners. [0004] Another scene assembly method is to use the high degree of freedom of the t...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0488G06T17/00
CPCG06F3/0488G06F2203/012G06F2203/04802G06T17/00
Inventor 杨承磊孙晓雯陈潇瑞刘浩刘娟王亚娴孟祥旭刘士军王璐王宇
Owner SHANDONG UNIV