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Virtual reality device

A technology of virtual reality and equipment, applied in the field of electronics, can solve problems such as inability to adjust the human body, heavy equipment, and inability to see the external environment, so as to reduce the sequelae of use and improve the user experience.

Pending Publication Date: 2017-06-13
SHANGHAI CHUANGGONG COMM TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the inventors found that there are at least the following problems in the prior art: in the existing VR equipment, the display screen is embedded and fixed within 1" of the casing (the display screen cannot be moved); the human body cannot see the external environment when wearing it; When the human body needs to watch the external environment, the device must be removed from the head (usually the device is relatively heavy), which is troublesome (especially for users who need to frequently switch between the virtual environment and the external environment)
In addition, because the existing VR equipment cannot see the external environment at any time when it is worn; therefore, it cannot effectively adjust the human body while wearing it, resulting in damage to human vision after the human body wears the existing VR equipment for a long time. Great impact, often a series of sequelae (such as dizziness, nausea, decreased vision, rapid heartbeat, etc.), making the user experience poor

Method used

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Embodiment Construction

[0019] In order to make the object, technical solution and advantages of the present invention clearer, various embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings. However, those of ordinary skill in the art can understand that, in each implementation manner of the present invention, many technical details are provided for readers to better understand the present application. However, even without these technical details and various changes and modifications based on the following implementation modes, the technical solution claimed in this application can also be realized.

[0020] The first embodiment of the present invention relates to a virtual reality device. like Figures 2 to 4 As shown, the virtual reality device includes: a processor, a housing 1, a display component 2, a driving mechanism 3 and a switch.

[0021] In this embodiment, the housing 1 has a first accommodating cavity 11 and a second accom...

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PUM

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Abstract

The embodiment of the invention relates to the technical field of electrons and discloses a virtual reality device. The virtual reality device comprises a processor, a housing, a display assembly, a drive mechanism and a switch, wherein the housing is provided with a first accommodating cavity and a second accommodating cavity which communicate with each other; an opening is formed in the wall of the first accommodating cavity; the display assembly is located in the first accommodating cavity and shields the opening; the processor is electrically connected with the switch and the drive mechanism; the drive mechanism is also mechanically connected to the display assembly; and when the processor receives a trigger signal of the switch, the drive mechanism is controlled to drive the display assembly to move to the second accommodating cavity from the first accommodating cavity. A viewing interface of the virtual reality device can be freely switched between a virtual reality interface and an external environment, and a human body in a wear state is provided with convenience for viewing the external environment in real time.

Description

technical field [0001] The embodiment of the present invention relates to the field of electronic technology, and in particular to a virtual reality device. Background technique [0002] Virtual reality technology (VR) is an advanced, digital human-machine interface technology. Its real-time three-dimensional space performance capabilities, natural human-computer interactive operating environment and immersive experience will be Fundamentally change the boring, blunt and passive status quo between humans and computers, and create a new research field for human-computer interaction technology. Therefore, with the development of virtual reality technology, VR equipment also emerges as the times require. VR equipment can close people's vision to the outside world and guide users to have a feeling of being in their virtual environment. [0003] An existing common VR device, such as a head-mounted VR device, such as figure 1 As shown, it includes a housing 1", a display assembl...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/011
Inventor 卜建国孙丽李宁
Owner SHANGHAI CHUANGGONG COMM TECH
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