Method for cancelling behavior in mobile terminal game
A behavior and game character technology, applied in the field of mobile games, can solve the problems of affecting normal operation, increasing misoperation, crowded button area, etc., to achieve the effect of improving operability, preventing misoperation, and reducing misclicks
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[0022] In order to make the objectives, technical solutions and advantages of the present invention clearer, the present invention will be further described in detail below with reference to the accompanying drawings. It should be understood that the specific embodiments described herein are only used to explain the present invention, but not to limit the present invention.
[0023] like figure 1 As shown, an embodiment of the present invention provides a method for canceling behavior in a mobile game, including the following steps:
[0024] S1, monitor the screen click event, and filter out the events that satisfy the click of the non-button area;
[0025] S2, when S1 occurs, record the current game time point;
[0026] S3, obtain the event behavior queue based on the timeline of the current game character;
[0027] S4, stop the event behavior queue, and stop the update operation of the event behavior queue;
[0028] S5, traverse the event behavior queue stopped in S4, an...
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