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A method for selecting a tourism game design model and a tourism game design method

A game design and model technology, applied in the field of cultural tourism game development, can solve the problems of low player experience, not necessarily suitable, and no theoretical framework

Active Publication Date: 2020-01-10
CHINA AGRI UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the prior art, in the process of game development, when selecting a game design model, it is usually selected based on experience, and the selected design model has no theoretical basis and may not be suitable
At the same time, when perfecting the game design model, it is usually based on experience, and there is no suitable theoretical framework, which makes the player's experience not high.

Method used

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  • A method for selecting a tourism game design model and a tourism game design method
  • A method for selecting a tourism game design model and a tourism game design method
  • A method for selecting a tourism game design model and a tourism game design method

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Embodiment Construction

[0020] The specific implementation manners of the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. The following examples are used to illustrate the present invention, but are not intended to limit the scope of the present invention.

[0021] Embodiment 1 of the present invention, such as figure 1 As shown, a method for selecting a tourism game design model is provided, including: S11, respectively extracting a plurality of model design elements from at least one educational game design model; S12, according to the model design elements and the preset tourism game element set, Calculate the similarity between the educational game design model corresponding to the model design elements and the tourism game elements in the tourism game element set; S13, select the educational game design model corresponding to the maximum similarity as the tourism game design model.

[0022] Specifically, S11, respectivel...

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Abstract

The invention provides a selection method for a travel game design model and a travel game design method. The selection method comprises the steps of respectively extracting a plurality of model design elements from at least one education game design model; computing similarity between the education game design models corresponding to the model design elements and the travel game elements in a travel game element set according to the model design elements and the preset travel game element set; and selecting the education game design model with corresponding maximum similarity as the travel game design model. The selection method for the travel game design model provided by the invention is more reasonable.

Description

technical field [0001] The present invention relates to the field of cultural tourism game development, and more specifically, to a method for selecting a tourism game design model and a tourism game design method. Background technique [0002] At present, with the further promotion of tourism development in my country and the demand for further expansion of the development space of tourism, the issuance of relevant policies has created a better development atmosphere for the transition from traditional tourism to cultural tourism in my country. Our country has a long history of cultural development. Regional differences and exchanges and collisions between different folk cultures have given us a large number of cultural landscapes and cultural stories. These resources can be integrated and used as materials for the development of cultural tourism in our country. Cultural tourism games can quickly and effectively display culture, and restore traditional culture through games...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/60
CPCG06F9/44
Inventor 陈洪欧华王庆朱德海
Owner CHINA AGRI UNIV