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Game operating environment accelerating system

An operating environment and game technology, applied in the Internet field, can solve the problems of frame drop, disconnection, affecting the data interaction process between mobile games and game servers, etc., to achieve the effect of guaranteeing experience

Active Publication Date: 2018-07-10
SICHUAN SUBAO NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

For example, if the load of the terminal device is too high, there will not be enough resources provided to the mobile game, so that the screen of the mobile game will drop frames or even freeze the screen
However, if the network fluctuates, it will affect the data interaction process between the mobile game and the game server, resulting in a high delay or even disconnection of the mobile game.
[0003] The current mobile game accelerators usually only improve the network environment, but not the performance of the terminal equipment. Therefore, the functions of the current mobile game accelerators are not perfect

Method used

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Embodiment Construction

[0032] The preferred embodiments of the present invention will be described below with reference to the accompanying drawings. It should be understood that the preferred embodiments described herein are only used to illustrate and explain the present invention, but not to limit the present invention.

[0033] see figure 1 , the application provides an acceleration system for a game operating environment, the system includes an initialization module, a network agent selection module, a data takeover module, a terminal state adjustment module and a loop module, wherein:

[0034] The initialization module is used to initialize the game accelerator, monitor the game running environment for the first time, and open the game state monitoring loop to prepare to take over the data packets sent by the game client;

[0035] The network proxy selection module is used to trigger the operating environment tuning mechanism when the game starts, and select the optimal network proxy solution;...

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Abstract

The invention provides a game operating environment accelerating system. The system comprises an initialization module, a network agent selection module, a terminal state adjustment module, a data takeover module and a circulation module, wherein the initialization module is used for initializing a game accelerator and starting a game state monitoring loop; the network agent selection module is used for triggering an operation environment adjustment and optimization mechanism when a game is started and selecting the optimal network agent scheme; the terminal state adjustment module is used forthrowing monitoring loops of a memory and a CPU (central processing unit) after a first data packet of the game is sent out to monitor the operating state of the memory and the CPU of terminal equipment in real time and dynamically adjusting the memory and the CPU according to the monitoring result; the data takeover module is used for monitoring network data transmission data in real time in thegame operation process, performing dynamic optimization and configuration on network links according to the monitoring result and transmitting game data packets by use of multiple links; the circulation module is used for circulating the execution process of each module. According to the provided technical scheme, the game can operate in the optimal environment.

Description

technical field [0001] The invention relates to the field of Internet technology, in particular to an acceleration system for a game running environment. Background technique [0002] With the continuous development of Internet technology and terminal technology, mobile games are increasingly favored by players due to their convenience. During the running of the mobile game, the performance of the terminal device and the quality of the network environment will affect the user's experience. For example, if the load of the terminal device is too high, there will be insufficient resources for the mobile game, and the screen of the mobile game will drop frames or even freeze. However, if the network fluctuates, it will affect the data interaction process between the mobile game and the game server, which will cause the mobile game to have a high delay or even drop. [0003] The current mobile game accelerator usually only improves the network environment, but does not improve ...

Claims

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Application Information

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IPC IPC(8): A63F13/35A63F13/358A63F13/77A63F13/79H04L12/24H04L29/06H04L29/08
CPCA63F13/35A63F13/358A63F13/77A63F13/79H04L41/0823A63F2300/535A63F2300/534H04L67/56H04L67/131
Inventor 覃艳君
Owner SICHUAN SUBAO NETWORK TECH CO LTD
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