Game operating environment accelerating system
An operating environment and game technology, applied in the Internet field, can solve the problems of frame drop, disconnection, affecting the data interaction process between mobile games and game servers, etc., to achieve the effect of guaranteeing experience
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[0032] The preferred embodiments of the present invention will be described below with reference to the accompanying drawings. It should be understood that the preferred embodiments described herein are only used to illustrate and explain the present invention, but not to limit the present invention.
[0033] see figure 1 , the application provides an acceleration system for a game operating environment, the system includes an initialization module, a network agent selection module, a data takeover module, a terminal state adjustment module and a loop module, wherein:
[0034] The initialization module is used to initialize the game accelerator, monitor the game running environment for the first time, and open the game state monitoring loop to prepare to take over the data packets sent by the game client;
[0035] The network proxy selection module is used to trigger the operating environment tuning mechanism when the game starts, and select the optimal network proxy solution;...
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