Method and device for determining control object, storage medium, and electronic device
A technology for controlling objects and determining methods, applied in the field of communications, can solve problems such as scene switching errors, complex implementation processes, and incomprehensibility, and achieve the effects of improving intelligence, reducing the number of interactions, and providing user experience.
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Embodiment 1
[0033] The embodiment of this application can run on figure 1 On the network architecture shown, figure 1 is a network architecture diagram of an embodiment of the present invention, such as figure 1 As shown, the network architecture includes: a central control and objects controlled by the central control, wherein the central control controls each object according to a control instruction.
[0034] In this embodiment, a method for determining a control object running on the above-mentioned network architecture is provided, figure 2 is a flowchart of a method for determining a control object according to an embodiment of the present invention, such as figure 2 As shown, the process includes the following steps:
[0035] Step S202, acquiring the first control instruction and the state information of the object to be controlled on the first device, wherein a communication connection is established between the first device and the object to be controlled;
[0036] Step S20...
example 1
[0042] Example 1: Determining the object to be controlled whose switch state is turned on as the target object;
example 2
[0043] Example 2: The object to be controlled whose opening time is the shortest from the current time is determined as the target object; the shortest opening time from the current time can be understood as the object that the user has just operated to open. In other examples, it is also possible to determine the object whose usage frequency is greater than the predetermined value (or the highest) as the target object, or change the working state within the predetermined time (for example, the application program switches from running in the background to displaying in the foreground before 3S) state) is determined as the target object.
[0044] Wherein, the status information includes at least one of the following: switch status, opening time, frequency of use, and the like.
[0045] In one embodiment, determining the target object requested to be controlled by the first control instruction from the objects to be controlled according to the status information includes:
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