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Interactive control method and device, storage medium, and electronic device based on virtual scene

A virtual scene and interactive control technology, applied in the field of human-computer interaction, can solve the problem that users cannot control the movement of virtual objects, and achieve the effect of improving user experience and avoiding burdens.

Active Publication Date: 2021-03-02
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The purpose of the present invention is to provide an interactive control method, an interactive control device, a computer-readable storage medium, and an electronic device, so as to overcome at least to a certain extent the problem that the user cannot control the text while inputting text due to the limitations and defects of related technologies. Problems with moving virtual objects

Method used

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  • Interactive control method and device, storage medium, and electronic device based on virtual scene
  • Interactive control method and device, storage medium, and electronic device based on virtual scene
  • Interactive control method and device, storage medium, and electronic device based on virtual scene

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Embodiment Construction

[0050]Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the invention. However, those skilled in the art will appreciate that the technical solution of the present invention may be practiced without one or more of the specific details, or other methods, components, devices, steps, etc. may be adopted. In other instances, well-known technical solutions have not been shown or descri...

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PUM

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Abstract

Embodiments of the present invention relate to a virtual scene-based interactive control method and device, which belong to the field of human-computer interaction technology. The method includes: at least partially displaying the virtual scene on the first touch display screen, and providing a second A movement control area; when a first touch operation is detected in the first movement control area, the virtual object is controlled to move in the virtual scene; when the first preset in the first touch display is detected When a second touch operation occurs at the position, a virtual keyboard is invoked; if the operation response area of ​​the virtual keyboard at least partially covers the first mobile control area, and the operation response level of the virtual keyboard is higher than that of the first mobile control area, providing a second mobile control area in the second touch screen. The method solves the problem in the prior art that the user cannot control the movement of the virtual object while inputting text, and improves the user experience.

Description

technical field [0001] Embodiments of the present invention relate to the technical field of human-computer interaction, and in particular, relate to an interactive control method based on a virtual scene, an interactive control device based on a virtual scene, a computer-readable storage medium, and electronic equipment. Background technique [0002] In existing MOBA (Multiplayer Online Battle Arena, multiplayer online battle arena) games, players often need to communicate by inputting text. Although the accuracy and expressiveness of text communication are relatively the best, when entering text, the keyboard that pops up is generally displayed in full screen, and the player is only limited to input operations, so in the process of text input, there is no way to Virtual objects are moved or manipulated. However, in the game, players all have displacement needs (going to a certain destination or avoiding a certain enemy). [0003] In order to solve the above problems, mos...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/0488
CPCG06F3/04886
Inventor 张静雅
Owner NETEASE (HANGZHOU) NETWORK CO LTD