Game application map switching method and device, storage medium, and electronic device
A game application and switching device technology, which is applied in the computer field, can solve problems such as poor richness and monotonous maps, and achieve the effect of solving monotonous maps and improving the richness of maps
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[0096] As an optional implementation, the method also includes:
[0097] S1, before the start of a racing game, select a plurality of virtual maps including the first virtual map and the second virtual map from the virtual map set,
[0098] S2, splicing the above-mentioned multiple virtual maps into a virtual map used in a round of racing game.
[0099] Optionally, in this embodiment, if there is a second account in the same group or in the same team or camp as the first account, any one of the first account and the second account can select a virtual map, or only An account in the team to select the virtual map. When a virtual map is selected by an account, the virtual maps selected by the accounts of each team or group or camp are spliced into a general map, so that the general map can be used for racing in a round of racing game.
[0100] Optionally, the above splicing process may be performed by a client or a server. For example, after receiving the virtual map report...
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