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Virtual article distribution method and device based on 3D scene

A technology of virtual items and scenes, applied in the computer field, can solve the problems of scene solidification, lack of freshness, poor user experience, etc.

Active Publication Date: 2019-10-11
SUNING COM CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, most of the paths in the current game scene model are artificially preset, which to a certain extent makes the game scene solidified, lacks freshness, and leads to poor user experience, so it cannot effectively attract consumers.

Method used

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  • Virtual article distribution method and device based on 3D scene
  • Virtual article distribution method and device based on 3D scene
  • Virtual article distribution method and device based on 3D scene

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Embodiment Construction

[0071] In order to make the purpose, technical solutions and advantages of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only Some, but not all, embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0072] Embodiments of the present invention provide a method for distributing virtual items based on a 3D scene, which is applied to a terminal with a camera and a screen, so as to realize that moving objects in the 3D scene in the terminal move along a random path, thereby enriching the entertainment experience scene of the terminal user and improving user experience. ...

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Abstract

The embodiment of the invention provides a virtual article distribution method and device based on a 3D scene, and the method comprises the steps: S1, generating a moving path from the current position of a moving object to a random position in the 3D scene, and the moving object moving along the moving path; S2, in the process that the moving object moves along the moving path, if it is detectedthat the projection of the moving object is located in the point, generating a new moving path with the destination being a new random position; S3, the moving object moving along the new moving path,the moving object being in a shielding click function until the moving object reaches a new random position, and assigning the new random position as a current position when the moving object reachesthe new random position; S4, repeatedly executing the steps S1 to S3 until a preset end condition is met, and recording data at the same time; and S5, when the recorded data meets a preset virtual article issuing condition, issuing the randomly generated virtual article. According to the invention, consumers can be effectively attracted in a mode of awarding virtual articles through games, so that the purpose of selling is achieved.

Description

technical field [0001] The invention relates to the field of computers, in particular to a method and device for distributing virtual items based on 3D scenes. Background technique [0002] Virtual items such as virtual red envelopes, points or electronic vouchers are a sales method for merchants to attract consumers. They can attract consumers by rewarding virtual items in games to achieve the purpose of selling goods or services. Among them, the game scene model, as an important part of the game engine design, is mainly used to create a series of scenes in the game, including generating the path in the game, setting the scenery, buildings, terrain and so on in the game scene. Obviously, the scene path is the most important, it determines the walking route of the game character (moving object), and thus determines the location, size and other attributes of the buildings, obstacles, and nearby scenery and other elements beside the path. [0003] However, most of the paths i...

Claims

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Application Information

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IPC IPC(8): G06Q30/02G06T19/00
CPCG06Q30/0209G06T19/006
Inventor 夏建清张小小李丽娜费杰张坤左
Owner SUNING COM CO LTD