Method for assisting game display effect, mobile terminal and computer readable storage medium
A mobile terminal and display effect technology, applied in the electronic field, can solve problems such as poor experience, linkage, weak interaction, unrelated game page content, etc., to achieve the effect of improving game experience
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Embodiment 1
[0053] This embodiment provides a method for assisting game display effects, which is applied to a dual-screen mobile terminal.
[0054] Please see image 3 , the method for assisting the lighting effect of the game includes:
[0055] Step S1, running the specified program to obtain the main color of the first screen;
[0056] Step S2, combining the main colors of the first screen and game information to generate rendering information;
[0057] Step S3, sending the rendering information to the second screen for display.
[0058] In this embodiment, when the specified game program is running, the interface of the mobile terminal displays the running screen of the game, for example, as Figure 4 as shown, Figure 4 The left side in shows the side where the first screen of the mobile terminal is located, and the first screen is usually the main screen, such as the side where the front camera is located. The first screen is usually a color display screen, such as an LCD displ...
Embodiment 2
[0079] Such as Figure 6 As shown, a device for assisting the display effect of a game is used for a dual-screen mobile terminal,
[0080] Including the first screen color acquisition module: used to obtain the main color of the first screen when the specified program runs;
[0081] The rendering information generation module generates rendering information in combination with the main colors of the first screen and game information;
[0082] The second screen display module is used to send the rendering information to the second screen display.
[0083] The device for assisting lighting effects provided by this embodiment can generate lighting effects of corresponding styles on the second screen during the running of the game on the first screen, render game effects, enhance the game atmosphere, and improve user experience.
[0084] In some embodiments, the first screen color acquisition module further includes: a color extraction module: used to extract the main color of t...
Embodiment 3
[0087] Such as Figure 5 As shown, a mobile terminal includes a first screen and a second screen. In fact, the first screen is used to display the content of the game interface, and the second screen is used to display the auxiliary lighting effects of the game. The first screen is generally the main screen, which is set on the terminal On the front of the terminal, the first screen is generally a secondary screen, which is set on the back of the terminal, and is used to display the rendering information in the embodiment of the present application in the form of lighting effects.
[0088] The method for assisting game lighting effects in the first embodiment above is implemented. The method has been described in the above embodiment, and the technical features are the same, so it will not be repeated.
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