Cloud game live broadcast method and device

A cloud game and live broadcast platform technology, applied in the field of cloud game live broadcast methods and devices, can solve the problems of increasing power consumption of terminal equipment, aggravating power consumption of terminal equipment, and interference in uplink transmission, achieving clear live broadcast of game screens, reducing upload operations, Effect of Power Consumption Reduction

Active Publication Date: 2020-06-19
HUAWEI TECH CO LTD
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Problems solved by technology

[0003] However, recording the screen while playing games will increase the power consumption of the terminal equipment, uploading game videos will interfere with the upstream transmission of

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  • Cloud game live broadcast method and device
  • Cloud game live broadcast method and device
  • Cloud game live broadcast method and device

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Embodiment Construction

[0042] In order to make the purpose, technical solutions and advantages of this application clearer, the technical solutions in this application will be clearly and completely described below in conjunction with the accompanying drawings in this application. Obviously, the described embodiments are part of the embodiments of this application , but not all examples. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0043] The terms "first" and "second" in the description, embodiments, claims and drawings of the present application are only used for the purpose of distinguishing descriptions, and cannot be interpreted as indicating or implying relative importance, nor can they be interpreted as indicating or imply order. Furthermore, the terms "comprising" and "having", as well as any variations thereof, are intended to cover a non-...

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Abstract

The invention provides a cloud game live broadcast method and device. The cloud game live broadcast method comprises the following steps: generating a video for recording the operation process of a cloud game application program APP; receiving audio from terminal equipment, wherein the audio is used for recording voice information when a user operates the cloud game APP; obtaining an audio and video synthesized by the video and the audio; and encoding the audio and video and sending the encoded audio and video to a server of a live broadcast platform. According to the invention, clear game picture live broadcast and noise-free sound reproduction can be realized, the power consumption of the terminal equipment can be reduced, and a lag-free game service is provided.

Description

technical field [0001] The present application relates to electronic technology, and in particular to a cloud game live broadcast method and device. Background technique [0002] Game live broadcast refers to uploading the game operation of the player on the mobile phone through the network at a certain time to the server of the live broadcast platform in real time in the form of video, and other viewers can watch the player's game interface and operation at the same time through the live broadcast platform. In recent years, game live broadcasting has become a trend, which requires the terminal device to record the current game interface while the player is playing the game, and record the player's voice and the speaker's voice through a microphone. [0003] However, recording the screen while playing games will increase the power consumption of the terminal equipment, uploading game videos will interfere with the upstream transmission of the game itself, and uploading a lar...

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Application Information

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IPC IPC(8): H04N21/2187H04N21/478H04N21/8547H04N21/858H04N21/43A63F13/35A63F13/86
CPCH04N21/2187H04N21/4781H04N21/8547H04N21/8586H04N21/4307A63F13/35A63F13/86
Inventor 周晓鹏张希文
Owner HUAWEI TECH CO LTD
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