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254 results about "Audio synthesis" patented technology

Digital wavetable audio synthesizer with delay-based effects processing

A digital wavetable audio synthesizer is described. The synthesizer can generate up to 32 high-quality audio digital signals or voices, including delay-based effects, at either a 44.1 KHz sample rate or at sample rates compatible with a prior art wavetable synthesizer. The synthesizer includes an address generator which has several modes of addressing wavetable data. The address generator's addressing rate controls the pitch of the synthesizer's output signal. The synthesizer performs a 10-bit interpolation, using the wavetable data addressed by the address generator, to interpolate additional data samples. When the address generator loops through a block of data, the signal path interpolates between the data at the end and start addresses of the block of data to prevent discontinuities in the generated signal. A synthesizer volume generator, which has several modes of controlling the volume, adds envelope, right offset, left offset, and effects volume to the data. The data can be placed in one of sixteen fixed stereo pan positions, or left and right offsets can be programmed to place the data anywhere in the stereo field. The left and right offset values can also be programmed to control the overall volume. Zipper noise is prevented by controlling the volume increment. A synthesizer LFO generator can add LFO variation to: (i) the wavetable data addressing rate, for creating a vibrato effect; and (ii) a voice's volume, for creating a tremolo effect. Generated data to be output from the synthesizer is stored in left and right accumulators. However, when creating delay-based effects, data is stored in one of several effects accumulators. This data is then written to a wavetable. The difference between the wavetable write and read addresses for this data provides a delay for echo and reverb effects. LFO variations added to the read address create chorus and flange effects. The volume of the delay-based effects data can be attenuated to provide volume decay for an echo effect. After the delay-based effects processing, the data can be provided with left and right offset volume components which determine how much of the effect is heard and its stereo position. The data is then stored in the left and right accumulators.
Owner:MICROSEMI SEMICON U S

Systems and Methods for Portable Audio Synthesis

InactiveUS20080156178A1Create efficientlyEfficiently stored and/processedGearworksMusical toysAudio synthesisDisplay device
Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. In addition, an analysis process flow is described for using pre-existing music as input(s) to an algorithm to derive music rules that may be used as part of a music style in a subsequent auto-composition process. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node-subscriber unit, the bandwidth-intensive systems of conventional techniques can be avoided. Consequently, the bandwidth can preferably be also used of additional features such as node-to-node and node to base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator. In addition, problems associated with audio synthesis in a portable environment are addressed in the present invention by providing systems and methods for performing audio synthesis in a manner that simplifies design requirements and/or minimizes cost, while still providing quality audio synthesis features targeted for a portable system (e.g., portable telephone). In addition, problems associated with the tradeoff between overall sound quality and memory requirements in a MIDI sound bank are addressed in the present invention by providing systems and methods for a reduced memory size footprint MIDI sound bank.
Owner:MEDIALAB SOLUTIONS

Wavetable audio synthesizer with left offset, right offset and effects volume control

A digital wavetable audio synthesizer is described. A synthesizer volume generator, which has several modes of controlling the volume, adds envelope, right offset, left offset, and effects volume to the data. The data can be placed in one of sixteen fixed stereo pan positions, or left and right offsets can be programmed to place the data anywhere in the stereo field. The left and right offset values can also be programmed to control the overall volume. Zipper noise is prevented by controlling the volume increment. A synthesizer LFO generator can ad LFO variation to: (i) the wavetable data addressing rate, for creating a vibrato effect; and (ii) a voice's volume, for creating a tremolo effect. Generated data to be output from the synthesizer is stored in left and right accumulators. However, when creating delay-based effects, data is stored in one of several effects accumulators. This data is then written to a wavetable. The difference between the wavetable write and read addresses for this data provides a delay for echo and reverb effects. LFO variations added to the read address create a chorus and flange effects. The volume of the delay-based effects data can be attenuated to provide volume decay for an echo effect. After the delay-based effects processing, the data can be provided with left and right offset volume components which determine how much of the effect is heard and its stereo position. The data is then stored in the left and right accumulators.
Owner:MICROSEMI SEMICON U S

Systems and methods for portable audio synthesis

Systems and methods for creating, modifying, interacting with and playing music are provided, preferably employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably employs musical rules and a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like. The user may quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. An analysis process flow also is disclosed for using pre-existing music as input(s) to an algorithm to derive music rules that may be used as part of a music style in a subsequent auto-composition process. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node/subscriber unit, bandwidth requirements are lowered, and consequently the bandwidth can preferably be used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator. In addition, improved audio synthesis in a portable environment is provided with the present invention by performing audio synthesis in a manner that simplifies design requirements and/or minimizes cost, while still providing quality audio synthesis features targeted for a portable system (e.g., portable telephone). In addition, problems associated with the tradeoff between overall sound quality and memory requirements in a MIDI sound bank are addressed in the present invention by providing systems and methods for a reduced memory size footprint MIDI sound bank. In addition, music ringtone alert tone remixing, navigation, and purchasing capabilities are disclosed that are particularly advantageous in the context of a portable communications device, such as a cellular telephone, in connection with a communications network.
Owner:MEDIALAB SOLUTIONS

Systems and Method for Music Remixing

Systems and methods for creating, modifying, interacting with and playing music are provided, preferably employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably employs musical rules and a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like. The user may quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. An analysis process flow also is disclosed for using pre-existing music as input(s) to an algorithm to derive music rules that may be used as part of a music style in a subsequent auto-composition process. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node/subscriber unit, bandwidth requirements are lowered, and consequently the bandwidth can preferably be used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator. In addition, improved audio synthesis in a portable environment is provided with the present invention by performing audio synthesis in a manner that simplifies design requirements and/or minimizes cost, while still providing quality audio synthesis features targeted for a portable system (e.g., portable telephone). In addition, problems associated with the tradeoff between overall sound quality and memory requirements in a MIDI sound bank are addressed in the present invention by providing systems and methods for a reduced memory size footprint MIDI sound bank. In addition, music ringtone alert tone remixing, navigation, and purchasing capabilities are disclosed that are particularly advantageous in the context of a portable communications device, such as a cellular telephone, in connection with a communications network.
Owner:MEDIALAB SOLUTIONS

Audio synthesis method and device, and storage medium

The present invention discloses an audio synthesis method and device, and a storage medium, belonging to the multimedia technology field. The method comprises: acquiring a target original audio file corresponding to an accompaniment audio file according to song information corresponding to the accompaniment audio file to be synthesized; if a first duration difference between an accompaniment audioduration of the accompaniment audio file and an original audio duration of the target original audio file is smaller than or equal to a preset threshold, determining an accompaniment original alignment position through a short-time energy algorithm, and if the first duration difference between the accompaniment audio duration of the accompaniment audio file and the original audio duration of thetarget original audio file is larger than the preset threshold, determining an accompaniment original alignment position through the short-time energy algorithm; and based on the accompaniment original alignment position, combining the accompaniment audio file and the target original audio file into a complete audio file according to an assigned audio file format. Therefore, the audio synthesis method and device, and the storage medium can realize audio synthesis and do not need manual operation so as to improve audio synthesis efficiency.
Owner:TENCENT MUSIC ENTERTAINMENT TECH SHENZHEN CO LTD

Video real-time splicing device and method based on real-time conversation semantic analysis

The invention discloses a video real-time splicing device and method based on real-time conversation semantic analysis. The method includes the steps that a video material library and an audio material library which are related to standard semantics are established, a semantic analysis module conducts semantic analysis on input, a video unit and an audio unit which need to be selected for use are calculated according to the semantic analysis, and corresponding commands are generated and sent to a real-time splicing module for corresponding processing; the real-time splicing module calls the corresponding video unit and the corresponding audio unit from the video material library and the audio material library according to the commands of the semantic analysis module, picture splicing and audio synthesis are conducted according to the requirements of the commands, and complete audio and video fragments are formed and provided for a player so as to be played. By means of the device and method, videos and audio are spliced in real time according to the semantics, real-time interaction with visitors on the scene can be achieved, the content needing to be known by the visitors on the scene can be shown in the played audio and videos duly, and therefore the advertising effect is greatly improved.
Owner:陈飞 +1

Audio synthesis using digital sampling of coded waveforms

Method and system for audio synthesis of a digital data file representing an assembly of information-bearing sounds in digital form. One or more spaced apart data segments are designated as key blocks and are removed from the original data file. The remainder of the data file is encrypted or otherwise encoded and communicated to a selected recipient on a first channel. Locations, sizes and separation distances of key blocks from each other within the original data file and a selected portion of the encoding or encryption key are placed in a data supplement. The removed segments and data supplement (optional) are communicated to the selected recipient on a second channel and/or at another time. The original data file is recovered by using the data supplement information, or using already available information, decoding or decrypting the encoded or encrypted data file and replacing the removed segments within the data file remainder. Neither the remainder data file nor the removed segments plus data supplement is sufficient, by itself, to allow reproduction of the original data file. Each of the remainder data file and the removed segments plus data supplement can be distributed separately and subsequently combined when authorization or license to reproduce the sounds has been obtained.
Owner:INTEL CORP
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