Voice recognition-based network game online interaction system

A voice recognition and interactive system technology, applied in the field of game interactive system and online game online interactive system, can solve problems such as inconvenient use, unfriendly design, inconvenient communication between players, etc., and achieve the effect of convenient communication and humanized design

Inactive Publication Date: 2017-09-01
南京丹鹏信息科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Text communication requires typing with both hands, which makes it impossible for players to communicate in mouse activities such as moving, fighting, and mining
Not only that, text communication is limited by typing speed, which also causes inconvenience to communication between players
[0003] At present, some games have adopted a voice interaction system, but the system can only support voice input and output. When a player inputs voice, other players can only receive voice information. When a player inputs text, other players can only receive text information. , it is still very inconvenient to use, and the design is not humanized enough

Method used

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  • Voice recognition-based network game online interaction system

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Embodiment Construction

[0022] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0023] like figure 1 As shown, the present invention provides an online interactive system for online games based on speech recognition, which includes a game server and multiple game clients connected to the game server.

[0024] The game client is installed in a computer or a mobile device, and includes a voice collection module, a text input module, a channel selection module, a voice playback module, a text display module and a local cache module.

[0025] The...

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PUM

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Abstract

The invention discloses a voice recognition-based network game online interaction system, which comprises a game server side and a plurality of game clients connected with the game server side, wherein the game server side comprises a voice acquisition module, a text input module, a channel selection module, a voice playing module, a text display module and a local cache module; and each game client comprises a channel management module, a control module, a voice recognition module and an audio synthesis module. According to the network game online interaction system, a player inputs voice or text through the game clients, transcribes the voice or the text into the text or the voice through the game server side, and outputs the text or the voice to the game clients of other players in the same chat channel, the other players in the same chat channel can receive the voice or text information at the same time no matter that the voice or the text is adopted for inputting, and each player can select the voice or the text to exchange according to the requirements, so that the voice recognition-based network game online interaction system is convenient to communicate and more humanized in design.

Description

technical field [0001] The invention belongs to the technical field of game design, and relates to a game interaction system, in particular to an online game interaction system based on speech recognition. Background technique [0002] The online game industry has been very developed, but the communication between players in online games is still at the text level. Text communication requires both hands to type, which makes it impossible for players to communicate in activities that use the mouse such as moving, fighting, and mining. Not only that, text communication is limited by typing speed, which also causes inconvenience to communication between players. [0003] At present, some games have adopted a voice interaction system, but the system can only support voice input and output. When a player inputs voice, other players can only receive voice information. When a player inputs text, other players can only receive text information. , It is still very inconvenient to u...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/21A63F13/87G10L15/22G10L15/30
CPCA63F13/21A63F13/87A63F2300/1081A63F2300/572G10L15/22G10L15/30
Inventor 张庆
Owner 南京丹鹏信息科技有限公司
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