Direct manipulation of display device using wearable computing device

A technology for computing devices and display devices, applied in the field of direct manipulation of display devices using wearable computing devices, can solve problems such as lack of touch screens

Pending Publication Date: 2021-08-27
GOOGLE LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, many public kiosks, digital desktops, laptops, televisions (for example, in conference rooms or classrooms) lack touchscreens

Method used

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  • Direct manipulation of display device using wearable computing device
  • Direct manipulation of display device using wearable computing device
  • Direct manipulation of display device using wearable computing device

Examples

Experimental program
Comparison scheme
Effect test

example 1

[0077] Example 1. A method comprising: determining, by one or more processors, an estimated location of a wearable computing device on a display device that is not presence sensitive, wherein the wearable computing device is configured to be worn on a user's wrist causing the display device to output a graphical pattern at the estimated location; determining, by the one or more processors, details of the wearable computing device based on optical data generated by an optical sensor of the wearable computing device and utilizing, by the one or more processors, the refined location of the wearable computing device as a location for user input to an application that outputs a graphical user interface via the display device.

example 2

[0078] Example 2. The method of example 1, wherein determining the estimated location comprises determining the estimated location based on motion data generated by one or more motion sensors of the wearable computing device.

example 3

[0079]Example 3. The method of example 1 or 2, wherein the graphic pattern comprises a plurality of regions comprising a central region and a plurality of border regions dispersed around the central region, wherein the plurality of Each of the regions has a different optical characteristic, and wherein determining the refinement location comprises: determining whether any of the plurality of regions is detected based on the optical data; determining a specific boundary area among the plurality of boundary areas, determining an adjustment direction based on the specific boundary area; and adjusting the estimated position in the adjustment direction to obtain the refined position.

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Abstract

An example method includes determining, by one or more processors, an estimated location of a wearable computing device on a display device that is not presence-sensitive, wherein the wearable computing device is configured to be worn on a wrist of a user; causing the display device to output, at the estimated location, a graphical pattern; determining, by the one or more processors and based on optical data generated by an optical sensor of the wearable computing device, a refined location of the wearable computing device; and utilizing, by the one or more processors, the refined location of the wearable computing device as a location of user input for an application outputting a graphical user interface via the display device.

Description

Background technique [0001] Direct manipulation of objects in a graphical user interface output by a display device can be a very natural way to facilitate user interaction with a computer. Direct manipulation involves acting on a displayed object (eg, tapping a soft button, moving a slider, dragging an icon). Some display devices include touch screens to facilitate direct manipulation. However, many public kiosks, digital desktops, laptops, televisions (for example, in conference rooms or classrooms) lack touch screens. Therefore, users typically need to control these devices (ie, non-touch screens) via indirect manipulation, including using a mouse, keyboard, or remote pointing device. Contents of the invention [0002] In general, the present disclosure is directed to techniques for utilizing a wearable computing device to facilitate direct manipulation of objects in a graphical user interface output by a display device that is not presence sensitive. For example, a us...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F3/0484G06F3/0487
CPCG06F3/014G06F3/0484G06F3/0487G06F3/017G06F3/033G06F3/048G06F3/0481G06F3/0354G06F3/042G06F3/0425G06F3/0325G06F3/038G06F1/163G06F3/0346G06F3/04812
Inventor 辉·什勇·约黄学霖冯雯馨
Owner GOOGLE LLC
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