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Game resource acquisition method and device, medium, equipment and program product

An acquisition method and game technology, applied in the field of data processing, can solve the problems of low player participation, low game fun and challenge, and achieve the goal of improving human-computer interaction efficiency, enriching interaction methods, and enhancing fun and challenge. Effect

Pending Publication Date: 2022-03-25
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, at present, the treasure chests in the game are automatically released by the system, which makes the game less interesting and challenging, and the player's participation is lower

Method used

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  • Game resource acquisition method and device, medium, equipment and program product
  • Game resource acquisition method and device, medium, equipment and program product
  • Game resource acquisition method and device, medium, equipment and program product

Examples

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Embodiment Construction

[0028] The technical solutions in the embodiments of the present application will be described below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, but not all of the embodiments. With regard to the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0029] Before introducing and describing the embodiments of the present application, the relevant terms involved in the present application are firstly explained.

[0030] A virtual scene is a scene displayed (or provided) when a client of an application program (such as a game application program) runs on a terminal. The virtual scene refers to a scene created for virtual objects to perform activities (such as game competitions), such as It can be a virtual house, a vir...

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PUM

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Abstract

The invention provides a game resource acquisition method and device, a medium, equipment and a computer program product, which can be applied to various scenes such as games, game basic technologies and game strategies. The method comprises the following steps: displaying a virtual scene of a target game, wherein the virtual scene comprises a first interface element and a first virtual object; controlling the first virtual object to move in the virtual scene in response to a moving signal for the first virtual object; in response to a first operation signal for the first interface element, displaying a virtual character corresponding to the first interface element, controlling the virtual character to fly in the virtual scene according to a first preset track, and after a preset time, controlling the virtual character to fly in the virtual scene according to the first preset track in response to the fact that the attribute value of the virtual character is higher than a first threshold value. Controlling the virtual character to fly in the virtual scene according to a second preset track; in response to the fact that the attribute value of the virtual character is lower than a second threshold value, a second interface element corresponding to the virtual character is displayed, and the first virtual object can obtain the game resources through the second interface element.

Description

technical field [0001] The present invention relates to the technical field of data processing, and more specifically, to a method, device, medium, equipment and program product for acquiring game resources. Background technique [0002] With the development and popularization of computer equipment technology, more and more terminal games emerge. In MMO (Massive Multiplayer Online, massively multiplayer online games), the system will adopt the mechanism of dropping treasure boxes, that is, randomly drop some treasure boxes during each game process, and the players who arrive at the treasure boxes first can obtain the treasure boxes needed for this game. resources, and the player who finds the treasure chest first has a greater chance of winning. However, at present, the treasure chests in the game are all placed automatically by the system, which makes the game less interesting and challenging, and the player's participation is lower. Contents of the invention [0003] T...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/52A63F13/5378A63F13/55A63F13/822A63F13/837
CPCA63F13/52A63F13/5378A63F13/55A63F13/822A63F13/837
Inventor 李宇
Owner TENCENT TECH (SHENZHEN) CO LTD
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