Method for playing back video and audio synchronistically in mobile media broadcast
A technology of mobile multimedia and synchronous playback, which is applied to color TV parts, color TV, pulse modulation TV signal transmission, etc. It can solve the problems of small network bandwidth and unsuitability for mobile broadcasting networks, and achieve bandwidth saving and high transmission efficiency Effect
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[0027] As shown in Figure 1, the data of a channel is composed of header, video data, audio data and synchronization data. The header information is the public information of a channel, including some control information and media description information. There is a field "Absolute time stamp" is used to indicate the start playing time of the channel data.
[0028] As shown in FIG. 2 , the video data includes a video packet header and multiple video units. The video packet header is common information for recording the video data, and each video unit is divided by a synchronization header.
[0029] According to the relative time difference between the start play time of each video unit and the start play time of the entire channel data, a "relative timestamp" information is set for each video unit in each video packet header to record each video unit The relative time difference of playback. In this way, the actual playback time of each video unit is the sum of the "absolute ...
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