Game based on statistical categories of sporting events

a sporting event and statistical technology, applied in the field of sports related games, can solve the problems of little incentive for users to play off-season games, and the limitation of fantasy games that can only be played during existing football seasons

Inactive Publication Date: 2006-05-18
GAMELINE
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0020] In another aspect of the present invention, a method of playing a game based on statistics obtained in a football game includes a step of creating a team of players that corresponds to players participating in one or more actual football games. The game also includes the step of calculating a yardage touchdown number wherein yardage obtained by team members in said one or more actual football games is used to determine the yardage touchdown number. The game further includes calculating an actual touchdown number based upon the number of touchdowns obtained by team members in the one or more actual football games wherein the number of touchdowns obtained by team members in said one or more actual football games is used to determine the actual touchdown number. The game also includes the step of calculating a total touchdown number, wherein at least a portion the yardage touchdown number and at least a portion of the actual touchdown number are components of the total touchdown number. The game also includes the step of calculating a score wherein a component of the score is the result of multiplying the total touchdown number by a score index.
[0021] In accordance with yet another aspect of the present invention, the invention is a method for playing a simulated football game based upon actual football games. In one step, the game creates a team of players that corresponds to players participating in one or more actual football games. In another step, the game calculates an offensive yardage number wherein yardage obtained by offensive team members in said one or more actual football games is used to determine the offensive yardage number. In yet another step the game calculates a defensive yardage number wherein yardage allowed by a team defense in said one or more actual football games is used to determine the defensive yardage number. In another step the game calculates an average yardage number by taking the average of the offensive yardage number from a user team and the defensive yardage number from an opponent team. In still another step the game calculates a yardage touchdown number by dividing the average yardage number by a touchdown index. In an additional step the game calculates an actual touchdown number based upon the number of touchdowns obtained by tea

Problems solved by technology

Also, typically fantasy games can only be played during an existing football season.
As a result, there is little incentive for

Method used

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  • Game based on statistical categories of sporting events
  • Game based on statistical categories of sporting events
  • Game based on statistical categories of sporting events

Examples

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Embodiment Construction

[0031] The games of the present invention are preferably played using a computer, or other data processing device. In one example, users come to a website and enroll by selecting a league they wish to join. Users have the option of creating their own private league, joining an existing private league at the request of that league's creator, or joining any public league. League sizes are generally ten teams, but can be larger or smaller.

[0032] In another example, the game can be offered as a piece of software that can reside on a computer. In this example, the software allows for the creation of a league by the computer user. The software allows the computer user to play the game with other league members. The software also allows the user to enter data to create fictional players having predetermined characteristics or fictional teams having players who are not on the same team in reality to do research into player personnel moves or to predict potential outcomes. Additionally, gam...

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Abstract

A method of playing a game based on statistics obtained in a football game that includes the step of creating a team of players that corresponds to players participating in one or more actual football games. The game also calculates a yardage touchdown number wherein yardage obtained by team members in said one or more actual football games is a component of the yardage touchdown number. The game further calculates an actual touchdown number based upon the number of touchdowns received by team members in the one or more actual football games wherein the number of touchdowns obtained by team members in said one or more actual football games is a component of the actual touchdown number. The game also calculates a total touchdown number wherein at least a portion the yardage touchdown number and at least a portion of the actual touchdown number are components of the total touchdown number. Finally, the game calculates a score wherein a component of the score is the result of multiplying the total touchdown number by a score index.

Description

[0001] The present patent document claims the benefit of the filing date under 35 U.S.C. §119(e) of Provisional U.S. Patent Application Ser. No. 60 / 629,490, filed Nov. 18, 2004, which is hereby incorporated by reference.BACKGROUND OF THE INVENTION [0002] The present invention relates generally to a method of playing sports related games. In particular, the present invention relates to playing a game based on statistical categories recorded in sports events that are being contested independently of the game of the present invention. [0003] Various games exist that base game play on events that happen in actual sporting contests and the statistics that are recorded in those sporting contests. These games are commonly referred to as fantasy games or rotisserie games and are popular in sports such as football, baseball and basketball. Generally, two or more users play each other by virtually drafting, purchasing or otherwise acquiring the rights to players playing in a particular sport ...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCA63F13/10A63F2300/61G06Q50/34A63F13/45A63F13/46A63F13/812A63F13/65
Inventor METZGER, JOSHUA E.BENZAKEN, ALAIN
Owner GAMELINE
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