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Electronic play device, control method for electronic play device and game program

a control method and electronic play technology, applied in the field of electronic play devices, can solve the problem that the player cannot objectively recognize the environment in which he faces danger, and achieve the effect of reducing the realistic sensation

Inactive Publication Date: 2010-01-14
SEGA CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0030]According to the present invention, by performing an automatic control process in accordance with an input operation for the player character that plays a role as a player, a moving operation having much amusement particularly in a simulated shooting game using a simulated gun can be implemented. In addition, according to the present invention for example by moving the position of the view point that is in the first person point of view to a position of the third person point of view only during a moment at which the player character is in danger a chance for the player to objectively recognize the virtual space is given without decreasing the realistic sensation on the basis of the first person point of view.

Problems solved by technology

However, the position of the view point does not change, and accordingly, the player cannot objectively recognize the environment in which he faces the danger.

Method used

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  • Electronic play device, control method for electronic play device and game program
  • Electronic play device, control method for electronic play device and game program
  • Electronic play device, control method for electronic play device and game program

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Embodiment Construction

[0107]Hereinafter, the configuration of the present invention will be described in detail based on examples of embodiments illustrated in drawings.

[0108]FIGS. 1 to 41 illustrate embodiments of the present invention. An electronic play device 300 according to the present invention is so-called an arcade-type gun shooting game device. The electronic play device 300 includes casings 302 and 304 that constitute a device main body, an input device (a gun-type controller 308 and pedal switches 310 and 312), a monitor (display device) 306, and the like, as basic constituent elements thereof (See FIG. 1 and the like).

[0109]Hereinafter, the electronic play device 300 according to this embodiment will be described with reference to drawings. FIG. 1 is a perspective view illustrating the whole electronic play device (hereinafter, also referred to as a game device) 300 according to the present invention. The game device (the electronic play device) 300 includes a first casing 302 and a second c...

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PUM

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Abstract

A moving operation having much amusement particularly in a simulated shooting game using a simulated gun is implemented in accordance with an input operated by a player character that plays a role as a player. In order to achieve this, as a plurality of objects set in a virtual space, there are a player character (P) that is operated in accordance with an operation of the player, an enemy character (E) that becomes a match-up opponent of the player character (P), and a plurality of shield objects (G) that are disposed in movement areas of the player character (P) and the enemy character (E). When a coordinate transformation process for an image acquired from viewing the objects inside the virtual space from a virtual view point is performed in accordance with an output from an input device operated by the player and the transformed image is displayed in a display device, in a case where there is a movement direction for the player character (P) and / or the enemy character E, the movement destination of one character that receives the movement direction is set based on a position relationship between the other character and the shield object (G).

Description

BACKGROUND OF THE INVENTION[0001]1. Technical Field[0002]The present invention relates to an electronic play device, a control method for an electronic play device, and a game program. In particular, the present invention relates to preferable modification of control technology that is applied to an arcade-type gun-shooting game device.[0003]2. Description of Related Art[0004]A simulated gun-shooting game in which a player (gamer) shoots an enemy character inside a screen by operating a gun-type controller and acquires a score based on the success of the shooting is frequently implemented, for example, in so-called arcade-type electronic play devices.[0005]In the above-described electronic play devices, three-dimensional virtualization technology in which objects are disposed in a virtual space formed as a three dimension, a perspective transformation process is performed for an image acquired from viewing the image from a virtual view point, and the transformed image is displayed o...

Claims

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Application Information

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IPC IPC(8): A63F9/24A63F13/219
CPCA63F13/10A63F2300/6054A63F2300/8076A63F13/45A63F13/837A63F13/422
Inventor SAMBONGI, KAZUTOMOEGUCHI, NAOTOSHIYAMAYA, TAKESHITAKAHASHI, KAZUYA
Owner SEGA CORP