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24 results about "Third person" patented technology

Self-adaptive multi-view track roaming optimization method and system based on Cesium

The invention provides an adaptive multi-view track roaming optimization method based on Cesium, and the method comprises the steps: obtaining an original path point, and carrying out the processing of the original path point, and generating a smooth path; dynamically adjusting the time rate of the smooth path movement; dynamically adjusting the number of interpolation points of the smooth path; loading the dynamically adjusted path, and binding with the path through a dual-mode view angle; and rendering the path in real time, and interacting with a user. According to the method, a Catmull-Rom spline interpolation and inflection point optimization method is adopted, so that turning is smoother; the terrain height is dynamically sampled, terrain adaptation is accurate, and the model is prevented from being suspended or falling into the ground; according to the invention, first person / third person switching is supported, and flexible visual angle control is realized; the speed calculation based on the path length ensures that the motion rhythm is natural.
Owner:武汉智博创享科技股份有限公司

Robot skill learning and sharing method and system

The invention provides a robot skill learning and sharing method and system, and relates to the field of artificial intelligence, and the method comprises the steps: uploading first person view data collected when a robot executes a whole initial task to a core control processor, third-person view data collected by the space intelligent machine when the robot executes the whole initial task are uploaded to the core control processor, complete task data of the initial task are obtained and stored in the core control processor, and the complete task data of the initial task are used for robot skill learning and sharing. Repeated operation is reduced, and task completing efficiency of the robot is improved.
Owner:BEIJING QIDAISONG TECH CO LTD

Key reference analysis method and device in voice-to-text conversion, medium and product

The embodiment of the invention discloses a key anaphora analysis method and device in voice-to-text conversion, a medium and a product. The method comprises the following steps: constructing an interpersonal relationship knowledge graph of a user and splitting according to an interpersonal relationship type; when the text sequence of the user voice conversion contains the third-person pronouns and meets a preset condition, acquiring context information and acquiring anaphora objects of the third-person pronouns, a relationship type between the anaphora objects and the user and the confidence coefficient of the relationship type; sorting and traversing the relation sub-atlases based on the relation type and the confidence coefficient to obtain candidate relation sub-atlases; and when the reference object is successfully matched with any one of the sub-nodes in the candidate relation sub-graph and the first annotation fields of the sub-nodes, acquiring a character sequence containing a correct third-person pronoun based on the second annotation fields of the sub-nodes. According to the method, the anaphora objects of the third-person pronouns are obtained through semantic analysis, and the anaphora objects are matched in a multi-dimensional mode in combination with the interpersonal relationship knowledge graph so as to obtain the correct third-person pronouns.
Owner:BEIJING ELECTRONIC DIGITAL INTELLIGENCE TECHNOLOGY CO LTD

Shared 3rd person mobile view

A method for sharing a display of a mixed reality experience is described. In one aspect, the method includes pairing a head-wearable device with a handheld device to establish a shared coordinate system, and displaying, based on a pose of the handheld device, a virtual object of a first mixed reality application operating at the head-wearable device, with a second mixed reality application operating at the handheld device using the shared coordinate system.
Owner:SNAP INC

Server, information processing system, method, and program

To suppress the production and sales of a registered variety by an unauthorized third person concerning the registered variety to which a breeder right is imparted.SOLUTION: The server acquires the DNA information on the farm products, the grower right information on the farm products, and the agreement information on handling of the farm products, which are transmitted from the terminal. The server transmits the DNA information of the agricultural crop, the grower right information of the agricultural crop, and the agreement information to the blockchain node in association with each other, and registers a combination of the DNA information of the agricultural crop, the grower right information, and the agreement information in the blockchain held by the blockchain node, thereby enabling management of the agricultural crop.SELECTED DRAWING: Figure 1
Owner:CITY DIGITAL INC +1

Augmented reality gaming systems and methods

An augmented reality (AR) game system is disclosed wherein real-world objects are transformed into AR terrain elements and AR events generate real-world impact. The game environment is set up using real-world objects that include everyday objects and game pieces on a field of play. When viewed on the screen of a computing device executing the modules of the game system, the everyday objects are transformed into elements of an AR terrain while the game pieces can be augmented with various controls. Multiple viewing modes, for example, a third person view, a first person view or “POV” view from a selected game piece or a split screen view are contemplated for viewing the field of play. A subset of the augmented controls can be activated by the user to execute AR events some of which can have real-world impact. The AR events are executed based on game rules.
Owner:TRIGGER GLOBAL

Writing way learning tool

To provide a repeatedly usable writing way learning tool which enables even a preschooler who is not accustomed to handling a writing instrument or the like to efficiently learn with a real feeling of writing and enables a third person to visually determine whether or not a user can correctly trace and learn a model because a color of the model changes or a size or shape of the model changes when the model such as a character is traced with a fingertip.SOLUTION: A writing way learning sheet in which a model selected from the group consisting of characters, numbers, and symbols is provided on a base material, wherein the model contains a reversible thermochromic material and reversibly changes in color from a colored state to a different colored state, and the reversible thermochromic material has a complete decoloring temperature t4 of 26 to 37°C and exhibits a hysteresis width (ΔH) of 5°C or less with respect to a color density-temperature curve.SELECTED DRAWING: Figure 3
Owner:THE PILOT INK CO LTD

Game device

The utility model provides a game device which can provide a dynamic sense of operation on one screen, and particularly, a third party other than a player can participate in a game. The present application provides a game device comprising: a first operation unit including an operation area in which a recording medium related to a game is disposed; a display unit that displays a predetermined image related to the game; and a control unit that controls the display of the predetermined image. The display unit includes: a first display region that displays a predetermined image; and a second display area that displays an operation area image representing the operation area. The second display region is characterized by functioning as a second operation unit that receives an operation input from a player.
Owner:T ARTS COMPANY +1

Person image clustering method and device, computer device and storage medium

Embodiments of the present application relate to a person image clustering method and device, computer equipment and a storage medium, the method comprising: obtaining face feature information corresponding to each person image in a person image set; determining face feature similarity between each person image and other person images based on the face feature information; clustering person images with face feature similarity greater than a first threshold value to obtain a plurality of first person image sets; performing optimized classification on person images in each first person image set to obtain a plurality of second person image sets; comparing set similarity between the plurality of second person image sets, and clustering second person image sets with set similarity greater than a second threshold value to obtain a third person image set. By this method, the problem of different person images under the same person identity being clustered in different sets can be avoided, and accurate clustering of person images can be achieved.
Owner:SHENZHEN INTELLIFUSION TECHNOLOGIES CO LTD

Shared 3rd person mobile view

A method for sharing a display of a mixed reality experience is described. In one aspect, the method includes pairing a head-wearable device with a handheld device to establish a shared coordinate system, and displaying, based on a pose of the handheld device, a virtual object of a first mixed reality application operating at the head-wearable device, with a second mixed reality application operating at the handheld device using the shared coordinate system.
Owner:SNAP INC

A robot skills learning and sharing method and system

The application provides a robot skill learning and sharing method and system, and relates to the field of artificial intelligence.The method comprises the following steps: uploading first-person perspective data collected when a robot performs an entire initial task to a core control processor, uploading third-person perspective data collected by a spatial intelligent machine when the robot performs the entire initial task to the core control processor, obtaining complete task data of the initial task and storing the complete task data in the core control processor, and using the complete task data of the initial task to perform robot skill learning and sharing, so that repeated operations are reduced and the efficiency of the robot in completing a task is improved.
Owner:BEIJING QIDAISONG TECH CO LTD

Account management device, account management method, program, and learning support system

To enable a third person to grasp information of two matched users.SOLUTION: A control section of a server device (account management device) matches a first account used by a learner with a second account used by a teacher who teaches the learner a first question. When the first account and the second account are matched, the control section associates matching information, which is information related to the matching between the first account and the second account, with a third account. The third account is an account used by a person different from the learner and the teacher.SELECTED DRAWING: Figure 7
Owner:CASIO COMPUTER CO LTD

Method and apparatus for establishing a communication between a first and a second communication device

A first communication device, e.g., having a camera, is pointed, by a first person, in direction of a second person with which the first person wants to communicate in an interactive session, using his communication device. The camera captures the face of the second person. If the second person does not have a device enabling interaction with the first device, a third person in proximity of the second person, having a device enabling interaction, is selected, and a request is transmitted to the second device in the hands of the third person to handover his device to the second person, displaying, for example, the face of the second person. When handover is detected, the second person may be identified by the device being handed over. The interaction between the first and the second device may be established.
Owner:INTERDIGITAL CE PATENT HOLDINGS SAS

Spectator view of virtual and physical objects

A user may interact and view virtual elements such as avatars and objects and / or real world elements in three-dimensional space in an augmented reality (AR) session. The system may allow one or more spectators to view from a stationary or dynamic camera a third person view of the users AR session. The third person view may be synchronized with the user view and the virtual elements of the user view may be composited onto the third person view.
Owner:MAGIC LEAP INC

Text analysis method, device, storage medium, and program product

The application discloses a text analysis method and device, a storage medium and a program product, relates to the technical field of artificial intelligence, and comprises the following steps: performing character mention (character proper noun, third person pronoun and character generic phrase) detection on a target text, performing coreference resolution on the detected character mention to determine character mentions that point to the same role; for each quotation in the target text, identifying whether the quotation belongs to dialogue content based on a text sequence containing the quotation and context before and after the quotation, and identifying the speaker and the listener of the quotation when the quotation belongs to the dialogue content; if the quotation belongs to the dialogue content, identifying the first person pronoun and the second person pronoun in the quotation, pointing the identified first person pronoun to the same role as the speaker of the quotation, and pointing the identified second person pronoun to the same role as the listener of the quotation. The application improves the accuracy of role identification.
Owner:IFLYTEK CO LTD

Light output system with reflector and lens for highly spatially uniform light output

A user may interact and view virtual elements such as avatars and objects and / or real world elements in three-dimensional space in an augmented reality (AR) session. The system may allow one or more spectators to view from a stationary or dynamic camera a third person view of the users AR session. The third person view may be synchronized with the user view and the virtual elements of the user view may be composited onto the third person view.
Owner:MAGIC LEAP INC

Business handling method and device based on online double recording, processor and storage medium

The invention provides a business handling method and device based on online double recording, a processor and a storage medium, and relates to the field of image processing and financial science and technology, and the method comprises the steps: responding to a double recording trigger request initiated by a user, and carrying out environment pre-check; wherein the environment pre-detection comprises the step of detecting whether a third person is present or not; if no third person is present, a double-recording interface is entered to handle a preset service, and the double-recording interface is used for playing handling guide videos of various services, so that corresponding guide videos are played according to the preset service; and sending single-person audio and video data generated when the user performs service handling based on the double-recording interface to the cloud platform, so that the cloud platform generates a double-recording video file according to the received single-person audio and video data. According to the invention, online double-recording-based business handling can be ensured to be carried out under the conditions of independent willingness of clients and isolation of third-party behaviors.
Owner:CHINA CONSTRUCTION BANK +1

Management computer, management system, and management application

The system provides a management computer that allows multiple user terminals present at a designated venue to share information, including the names of multiple subjects and the order in which they are lined up, during the process of subjects moving from a waiting position to a target position at the designated venue. [Solution] A management computer 11 connected to multiple user terminals 13 via a communication network 12, having a processor 14, the multiple user terminals 13 include a user terminal 13 in which a first person in charge 40A inputs information at a first location Y1, a user terminal 13 in which a second person in charge 40B inputs information confirmed at a second location Y2, and a user terminal 13 used by a third person in charge 40D who reads out the names of award recipients A2 in order as they reach the target location X1, and the processor 14 can share information among the multiple user terminals 13.
Owner:DEE FLEX CO LTD

Intelligent narrative video generation method based on fusion of first-person view angle and third-person view angle

The invention relates to the technical field of video generation, in particular to an intelligent narrative video generation method for fusion of first-person and third-person view angles. The method comprises the following steps: performing event capture processing on a global picture of a third-person view angle; when a high-frequency action is detected, determining the moment as a narration trigger point, and outputting a trigger identifier; performing time alignment on the third-person picture and the first-person view angle picture by taking the moment of triggering the identifier as a center to form a synchronous fragment; in the synchronous fragments, performing main body action analysis on the first person fragments, and taking two types of analysis results as fragment attributes; performing main and auxiliary lens judgment on the synchronization segment based on the segment attribute and outputting a lens retention segment; performing link arrangement on the shot retention fragments, and constructing a fragment sequence of narrative mobility; according to the method, the intelligent competition collection which is clear in structure and coherent in narration and has main body action details and global scene information is automatically generated by fusing the double-view-angle content.
Owner:宁波工业互联网研究院有限公司 +1

Light output system with reflector and lens for highly spatially uniform light output

A user may interact and view virtual elements such as avatars and objects and / or real world elements in three-dimensional space in an augmented reality (AR) session. The system may allow one or more spectators to view from a stationary or dynamic camera a third person view of the users AR session. The third person view may be synchronized with the user view and the virtual elements of the user view may be composited onto the third person view.
Owner:MAGIC LEAP INC

Management computer, management system, and management application

The system provides a management computer that allows multiple user terminals present at a designated venue to share information, including the names of multiple subjects and the order in which they are lined up, during the process of subjects moving from a waiting position to a target position at the designated venue. [Solution] A management computer 11 connected to multiple user terminals 13 via a communication network 12, having a processor 14, the multiple user terminals 13 include a user terminal 13 in which a first person in charge 40A inputs information at a first location Y1, a user terminal 13 in which a second person in charge 40B inputs information confirmed at a second location Y2, and a user terminal 13 used by a third person in charge 40D who reads out the names of award recipients A2 in order as they reach the target location X1, and the processor 14 can share information among the multiple user terminals 13.
Owner:DEE FLEX CO LTD

Object creation using body gestures

An intuitive interface may allow users of a computing device (e.g., children, etc.) to create imaginary three dimensional (3D) objects of any shape using body gestures performed by the users as a primary or only input. A user may make motions while in front of an imaging device that senses movement of the user. The interface may allow first-person and / or third person interaction during creation of objects, which may map a body of a user to a body of an object presented by a display. In an example process, the user may start by scanning an arbitrary body gesture into an initial shape of an object. Next, the user may perform various gestures using his body, which may result in various edits to the object. After the object is completed, the object may be animated, possibly based on movements of the user.
Owner:MICROSOFT TECHNOLOGY LICENSING LLC

Video cross-view alignment retrieval method based on high-dynamic scene

The invention discloses a video cross-view alignment retrieval method based on a high-dynamic scene, belongs to the field of image processing, and particularly relates to a cross-view alignment retrieval method for solving the problem of two-way action migration from third person demonstration to first person execution in a real scene. The method comprises the following steps: sampling an input video through a scene dynamic enhancement frame extraction mechanism to extract double-density effective frames, comparing and screening inter-frame visual feature similarity, abandoning redundant similar frames, retaining key frames with remarkable dynamic change, and accurately capturing high-dynamic action features; and learning uniform significant feature representation by combining a dual-encoder architecture and a parameter efficient adaptation technology, and solving the core problem that common features are difficult to extract in cross-view retrieval through complementary strategies such as multi-positive-example aggregation, bidirectional sorting consistency constraint and intra-modal cohesion, so that the method is suitable for the cross-view retrieval of the multi-view retrieval. Visual representation, language anchoring and cross-view alignment performance are synchronously optimized, finally fine-grained efficient retrieval is achieved in a real scene, and lightweight deployment cross-view bidirectional action migration and retrieval are supported.
Owner:UNIV OF ELECTRONICS SCI & TECH OF CHINA

Children emotion intelligent guiding method and system based on emotion instance objectization and explanation

The invention discloses a child emotion intelligent guiding method and system based on emotion instance objectization and explanation, and relates to the technical field of artificial intelligence and human-computer interaction. The method comprises the steps of obtaining interaction data and outputting an emotion feature value; a virtual object role object independent of the user ontology identifier is constructed based on the mood instance objectization data structure, and the object carries a ternary attribute group; executing an emotional homing state machine protocol containing a forced state flow constraint, and forcing a natural language generation model to output texts in stages according to a preset time sequence structure: stage A, generating a third-person named external text; in the stage B, a pacifying text is generated, and a first control instruction set used for driving the terminal to execute pacifying actions is synchronously output; and stage C, generating a homing guide text and synchronously outputting a second control instruction set for driving the terminal to output a rhythm sensory signal. According to the method, strong reference of an emotion label and a user identity is cut off through data structure unbinding, a state machine protocol is used for forcibly constraining a large model output boundary, and physiological feature closed-loop parameter adjustment is combined, so that the cognitive load in child emotion guidance is effectively reduced, and the technical problems that large model output is uncontrollable and physiological quantitative evaluation is lacked are solved.
Owner:深圳市象形字科技股份有限公司