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System and method for producing and playing real-time three-dimensional movie/game based on role play

A real-time playback and game technology, applied in the parts of TV systems, color TV, animation production, etc., can solve the complex production process, 3D movies/games are not immersive, and ordinary people cannot make 3D movies/games and other problems to achieve the effect of simplifying the production process

Inactive Publication Date: 2008-08-20
李西峙
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] (1) Using the traditional free camera mode for editing, the creators of 3D movies / games do not have the feeling of being on the scene;
[0007] (2) The production process is complicated, and the production personnel must be trained professional technicians. Ordinary people cannot produce good 3D movies / games

Method used

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  • System and method for producing and playing real-time three-dimensional movie/game based on role play
  • System and method for producing and playing real-time three-dimensional movie/game based on role play
  • System and method for producing and playing real-time three-dimensional movie/game based on role play

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Embodiment Construction

[0049] As can be seen from the foregoing description, the real-time 3D movie / game system based on role-playing in the present invention includes the following parts: 1) role-playing system, 2) virtual environment simulation system, 3) role behavior system, 4) character management system , 5) character behavior recording and playback system, 6) scene editing system, 7) camera system, 8) real-time movie playback system, 9) network synchronization system. Each part is introduced separately below.

[0050] The role-playing system in the present invention allows the user to operate the virtual character through the first or third-person perspective to realize the performance of the character in the 3D movie / game. The user controls the direction of the camera or the perspective of the virtual character through the mouse, and controls the movement of the virtual character in the virtual scene through the direction keys of the keyboard. In the third-person virtual character control m...

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Abstract

The present invention relates to a system for realizing real-time three-dimensional movie / game preparing and playing basing on the virtual role playing and a method thereof. In the invention the user operates the virtual role with a first or a third person visual angel, realizes the action of the role in the 3D movie / game, and shoots the lens in the virtual scene through acting as a director and operating the camber with a first person. Then a group of lens is series-connected and the real-time display of the 3D movie / game can be realized. The system for realizing the function comprises a role playing system, a virtual environment simulating system and the like. The invention takes the acting of the virtual role as the main facility of the 3D movie / game manufacturing. A majority of figure cartoons are automatically generated through the simulating of the virtual environment. The manufacturing to multiple-figure story polt is realized by time-sharing overlapping. The novel simplified 3D-movie manufacturing process flow is formed. The invention especially provides a platform to the manufacturing for the personal 3D movie / game.

Description

technical field [0001] The present invention relates to 3D (three-dimensional) movie / game film / game making and playing system and method, more specifically, to a kind of system and method based on role-playing real-time 3D movie / game, especially for more popular production / playing of personal 3D movies / games. Background technique [0002] Role-playing refers to the user's performance in 3D movies / games by using input devices such as mouse and keyboard to operate virtual characters from the first or third-person perspective. Role-playing as a method of manipulating virtual characters is widely used in the field of 3D computer games, especially FPS (First Person Shooter) and RPG (Role Playing) games. [0003] Traditional 3D movies refer to non-real-time movies, which generally output compressed static image sequence files through long-term rendering, and then watch them by decompressing and playing the static image sequence. The production process of traditional 3D movies is...

Claims

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Application Information

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IPC IPC(8): H04N5/262G06T15/70G06T13/40
Inventor 李西峙
Owner 李西峙
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