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Card game

a card game and card game technology, applied in the field of cards, can solve the problems that none of these games effectively utilize a set of community cards, and achieve the effect of increasing enjoyment and easy learning

Inactive Publication Date: 2010-05-20
SPARAGO MERRILL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0015]Various options are possible, including opportunities to forfeit a portion of the mandatory Poker wager upon viewing one or more of the community cards, as well as the opportunity to raise bets at defined points in the game. This invention combines the well-known and broadly accepted rules of Poker and War into a single, fast paced, appealing game which is easily learned by players at any level. The use of community cards adds a social dimension to the game which increases enjoyment. Accordingly, a game of this nature will be readily accepted by casinos and other gambling establishments, as well as played in electronic environments in stand-alone electronic gaming devices as well as via internet delivered gaming systems.

Problems solved by technology

However, none of these games effectively utilize a set of community cards from which the players and dealer alike fashion a Poker hand.

Method used

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Embodiment Construction

[0025]The present invention is directed to a system and method of playing a wagering game which includes a plurality of wagering opportunities and payouts based on satisfying preset criteria, and may have more than one round in which a player receives a player's hand of one or more cards which will be used to determine an outcome in each round of the game.

[0026]The present invention is also directed to a method of playing a wagering card game, as shown diagrammatically in FIG. 2. The method of this card game includes in general the steps of: Deal; Bet; Round 1 (War); Round 2 (War); Round 3 (War); and Round 4 (Poker), together with interspersed optional raise / forfeit opportunities and such other variations as may be apparent to those of skill in this field. The game utilizes at least one standard deck of 52 playing cards arranged in the traditional manner with faces designated (in ascending rank) 2-10, J, Q, K, A each in four suits. Each player is dealt one card from the deck, and li...

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Abstract

A card game played between a dealer and one or more players. Each player is dealt one card at the start of play. Three community cards (Flop cards) are dealt and, in succession, compared to each player's card according to the rules of War. Wagers can be placed and resolved against each of these rounds. A fourth community card (Turn card) is dealt or revealed, along with a single dealer card. The player's final hand, which comprises their one card taken together with all four community cards, must outrank the dealer's final hand and achieve at least a preset Poker ranking in order to win a mandatory wager. A second Raise portion of the player's wager is won if the player's card combined with the four community cards form a predetermined poker hand ranking. In a variation of the game method, one Bet the Hole wager is resolved according to the rules of War by comparing the player's card against the dealer's Hole card, a second Raise portion of the player's wager is won if the player's card combined with the four community cards form a predetermined poker hand ranking, and a third Pair Please portion of the player's wager is won if the four community cards form at least a pair.

Description

CROSS REFERENCE TO RELATED APPLICATIONS[0001]This application claims priority to Provisional Patent Application No. 61 / 114,613 filed Nov. 14, 2008, the entire disclosure of which is hereby incorporated by reference and relied upon.BACKGROUND OF THE INVENTION[0002]1. Field of the Invention[0003]The present invention is directed to games involving playing cards, and more particularly, wagering games played on casino-operated tables and via electronic game terminals combining elements of the traditional games of Poker and War.[0004]2. Related Art[0005]Poker and War are both popular card games which are usually played separately. Most casinos already offer these two games or variations thereof in electronic format and / or as live table games.[0006]War is commonly played by dealing a single card to two respective hands, such as a player and a dealer hand, and then comparing the rank of the single card in each hand. The winner is the hand with the highest ranked card. Ties spawn multi-card...

Claims

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Application Information

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IPC IPC(8): A63F1/00
CPCA63F1/00G07F17/3293G07F17/32
Inventor SPARAGO, MERRILL
Owner SPARAGO MERRILL