Adaptation of skill-based games for training and enjoyment
a technology of skill-based games and games, applied in the field of electronic games, can solve problems such as hand loss
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[0074]The following are specific examples of embodiments that relate to implementation of a poker game in a mobile device, such as iPhone, iPad, Android-phone, etc. These are provided as examples for further clarity, but other implementations may be used.
[0075]As explained above, FIG. 3 illustrates an example of a process flow for authoring hands. More specific example will now be provided for this process. FIG. 7A illustrates a screenshot of an authoring tool, enabling an expert to author, edit, and test hands. As shown in FIG. 7A, the author is provided with a scroll 705 of a list of all authored hands, each having a hand name. The hands that are displayed in the scroll can be filtered for ease of management by the author, by clicking on the “all”, “recent”, “unassigned”, “pack 1” etc. The “packs” are collections of hand authored by the author and grouped into packs by the author, having no relationship to Hand-Packs, which are collections of hands provided for the user. The autho...
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