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Device and method for pre-depositing information for producing 3-D image self-shading shadow

An imaging method and 3D technology, applied in 3D image processing, image data processing, instruments, etc., can solve problems such as shadows that are not suitable for dynamic objects, cannot be processed in real time, and are difficult to achieve real-time effects

Active Publication Date: 2008-07-02
INSTITUTE FOR INFORMATION INDUSTRY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although the concept of ambient light occlusion technology is simple, it still needs to calculate the visibility of all endpoints on the object in all directions. The amount of calculation required is still very large, and it is also difficult to achieve real-time effects.
[0005] Since the relative position of each part of the dynamic object is constantly changing with time, the shadows produced by it are also constantly changing. The above-mentioned known techniques for generating self-shadowing shadows all have problems that cannot be processed in real time, so they are not Not suitable for shadowing dynamic objects

Method used

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  • Device and method for pre-depositing information for producing 3-D image self-shading shadow
  • Device and method for pre-depositing information for producing 3-D image self-shading shadow
  • Device and method for pre-depositing information for producing 3-D image self-shading shadow

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Embodiment Construction

[0039] The first embodiment of the present invention is a 3D dynamic object imaging method. This method can generate the shadow produced by the dynamic object self-shading. The process can be divided into two stages. The first stage is to generate the self-shading effect of the dynamic object It is executed in advance, and the second stage is performed in real time when the self-shadowing effect of the dynamic object is produced. The steps of the first stage are shown in Figure 1.

[0040] Firstly, step 101 is executed to generate a spheroid hierarchy. The spheroid hierarchy includes a plurality of spheres arranged in a hierarchy to simulate the relative relationship of each part of the dynamic object. It is well known that there are many technologies for generating a spherical body hierarchy. Take the Octree algorithm as an example. First, a cube is created, which contains the dynamic object, and then the cube is divided along the X, Y, and Z axes. into 8 sub-cubes, and thes...

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Abstract

A sphere simulating body is generated in advance, and shading area values and angle values of individual peaks of a 3D object are calculated according to the framework, thus further generating an access value map and a composite radian map. When a self shading shadow of the object is being generated, the latest positions of individual sphere in the sphere simulating body are directly updated, and the information in the map is retrieved again so as to generate a 3D image. As the access value map and the composite radian map are stored in advance, real-time calculation burden can be greatly reduced when the self shading shadow of the dynamical object are needed to be generated.

Description

technical field [0001] The present invention relates to a device and method for pre-calculating and storing information required for generating self-shading shadows of 3D images, and capturing these information to save real-time computing time when generating 3D images. Background technique [0002] With the improvement of multimedia technology and image processing technology, the animation industry has progressed from processing traditional flat images to processing 3D images, making animation more visually realistic. In order to achieve realistic effects, the generation of shadows is an extremely important part. [0003] In order to generate shadows caused by occlusion of certain parts of objects in the animation, there are many known solutions. For example, it is processed by the global illumination algorithm, but it cannot achieve real-time effects. [0004] Ambient occlusion (ambient occlusion) technology provides the information of the model's own occlusion, and perf...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/60G06T15/00
Inventor 刘育硕庄荣宏郑育镕
Owner INSTITUTE FOR INFORMATION INDUSTRY