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Simulated sword toy

A technology of swords and toys, which is applied in the field of simulated sword toys, can solve the problem of harming objects and achieve high-interest effects

Inactive Publication Date: 2011-03-02
BANDAI CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, it is undeniable that there is a possibility of harming the target object (person or thing) if the sword toy is actually brought into contact with the target object.

Method used

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  • Simulated sword toy
  • Simulated sword toy
  • Simulated sword toy

Examples

Experimental program
Comparison scheme
Effect test

no. 1 approach

[0020] (Simulation of the appearance and structure of the sword toy)

[0021] figure 1 It is a figure which shows the appearance structure of the imitation sword toy 100 which concerns on the 1st Embodiment of this invention, figure 1 (a) shows the case viewed from the front end direction, figure 1 (b) shows the case viewed from the side direction. Such as figure 1 As shown, the imitation sword toy 100 according to the present embodiment only includes parts that imitate the hilt of a sword, and does not include parts that imitate the blade of a sword. In addition, the sword toy 100 according to this embodiment is configured so that the player can obtain the same experience (simulation experience) as when swinging a sword toy including parts imitating a sword blade (details will be described later) only by waving the part imitating the handle of a sword. narrative).

[0022] In this way, since the imitation sword toy according to this embodiment does not include parts imit...

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PUM

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Abstract

The present invention provides a simulated sword toy which has more amusement and safer, wherein the simulated sword toy (100) comprises a component for simulating the sword handle. The invention is characterized in that the simulated sword toy comprises the following components: a sheltering object detecting unit (104) which detects the existence of the sheltering object in the area through transmitting infrared to the area where the simulated sword toy should be at; an action detecting unit which is used for detecting the existence of the action of the simulated sword toy; and a sound output unit which is used for outputting the preset sound, wherein, when the action detecting unit detects the action of the simulated sword toy and the sheltering object detecting unit detects the sheltering object out, the sound output unit outputs a first sound; and when the action detecting unit detects the action of the simulated sword toy, but the sheltering object detecting unit does not detect the sheltering object out, the sound output unit outputs a second sound.

Description

technical field [0001] The invention relates to a simulated sword toy. Background technique [0002] Conventionally, various kinds of toys have been proposed as sword toys. For example, the sword toy disclosed in the following patent document 1 is configured to include a sensor, a light-emitting unit, and a sound output unit inside. When the player swings the sword toy, if the sensor detects that it has touched an object, it will be linked with this to perform Lights up and outputs sound. [0003] However, it is undeniable that there is a possibility of injuring the target object (person or thing) when the sword toy is actually brought into contact with the target object. Therefore, safer sword toys are required. [0004] On the other hand, when the player of the sword toy wields the sword toy and plays the game, most of them can describe a scene of a movie or TV in their minds. Players can increase the fun when using the sword toy for games. [0005] Patent Document 1:...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63H33/00
Inventor 藤田雅之
Owner BANDAI CO LTD