Seeking and synchronization using global scene time
A global and timeline technology, applied in the direction of carrier index/addressing/timing/synchronization, electrical components, transmission system, etc.
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[0065]
[0066] where X and Y are arbitrary time values. The decoder looks for the nearest random access point (RAP), ie the nearest or last base scene element 300 before time instance X+Y. Random access points are decoded and scenes with document times are created. Then, the rich media stream is decoded, ie the media stream units are decoded while advancing the document time forward to time instance X+Y as fast as possible. Meanwhile, run the script as needed. As mentioned above, simultaneous positioning is positioned simultaneously in the global timeline 301 and the document timeline 302 . Subsequently, the scene can be displayed and normal decoding can continue.
[0067] When it is desired to locate in a rich media stream such as a DIMS stream, the proposed global seek method can instead be considered from an encoder point of view, simply inserting a GlobalSeek command / instruction, which can be server initiated or user initiated. In the case of server-initiated ...
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