Haptic user interface
A user interface, tactile technology, applied in the input/output of user/computer interaction, educational appliances, sports accessories, etc., can solve the problem of not constituting functional areas, etc.
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[0061] figure 1 is a flowchart exemplarily showing a control flow of an exemplary embodiment of the present invention.
[0062] Step 101 is the starting point. Step 102 includes determining a starting point, ie the surface location at which an input means (device), such as a stylus or a user's finger, is currently touching the user interface surface.
[0063] The information about the starting position obtained in step 102 is then compared in step 103 with the target position. The target location has been, for example, previously generated by a computer and is the most likely location to be targeted by the user in the current usage scenario. In this case, the target location is determined based on prior knowledge.
[0064] Step 104 consists in checking whether the input device has reached the target position, ie whether the starting position is the same as the target position. If so, the process terminates at step 105 . If not, the direction from the starting position to ...
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